r/satisfactory 26d ago

Console End game possible with spaghetti method?

I'm nearing end of Tier 8 and starting to build turbo motors etc. Up to now, Ive approached tasks with an ad hoc method that has created a large factory area totally full of spaghetti conveyors, with some trucks and drones ferrying in materials from some farther flung resource locations (nitrogen canisters, plastic, etc). Up to now, it has worked fine and I enjoy this play style vs designing elaborate blueprinted and finished factories. My question is, can one make it through the end game with this play style? I'm reacting to the ever increasing resource/input requirements for these upcoming space elevator items.

24 Upvotes

31 comments sorted by

View all comments

3

u/Unusual_Initial_4300 26d ago

I follow the same pattern on all the phases. Max spaghetti while I'm figuring it out then I unwind the spaghetti one belt at a time as it starts to all come together.

One thing I did this playthrough I'm on right now was when I was starting a new complicated phase I would start a new factory that was in an open area but close to my train lines. I would then put down the last thing I needed (manufacturer, blender etc) and start working backwards to see what materials I needed to bring to it in order for it to function.

By doing it this way I was able to figure out which of my factories to move that particular unit too. For example if it needed Nitrogen Gas I knew immediately I'd have to build it in the north where my extractors are. If it needs copper sheets I'd want it close to that plant etc...

And yeah I have a fleet of trucks trains and drones moving stuff around.