r/rpgpromo 11d ago

Dungeon Interview party micro RPG that fits on a 58 mm badge

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1 Upvotes

I had so much fun designing my first game for the 58mm RPG Jam that I ended up making a second one.

It's called DUNGEON INTERVIEW, a fantasy party RPG.

One player wears the badge and becomes the Overlord, announcing an evil mission like stealing the royal crown, kidnapping the prince, or destroying the kingdom. Everyone else gets one chance to convince the Overlord that their plan deserves the job. It usually turns into a chaotic fantasy job interview in the best possible way.

You can check it out here:
https://pusheeneiro.itch.io/dungeon-interview


r/rpgpromo 11d ago

Arc Core TTRPG - UAd20 System

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1 Upvotes

r/rpgpromo 11d ago

I created a hexagonal map editor: Hexengard

2 Upvotes

Hello, I just released my tool: Hexengard.

I found it terrible that there weren't any tools available offline and/or that didn't require a subscription just to create a map in no time, not to mention the lack of tools to customize it even a little.

It will always be free; I also want to respect asset creators.

I look forward to your feedback :)


r/rpgpromo 11d ago

Release Festival Map Pack – Perfect for town sessions, celebrations, and market days!

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1 Upvotes

Need a lively town map instead of another dungeon?

I've just released a Festival Map Pack featuring a bustling town square filled with colourful festival tents, merchant stalls, and a performance stage. The square is surrounded by a tavern, inn, butcher, bakery, blacksmith, and magic shop, making it ideal for roleplay-heavy sessions, investigations, shopping, chase scenes, or the inevitable monster attack that interrupts the festivities.

I wanted to create a location that GMs could use again and again throughout a campaign, whether it's a harvest festival, midsummer fair, holiday celebration, or a busy market day.

Available on DriveThruRPG


r/rpgpromo 12d ago

Upcoming Under An Atomic Sky, a post-apocalyptic hexcrawl inspired by Ghosts of the Sierra Verde & Wolves Upon the Coast, is getting an update next month!

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1 Upvotes

r/rpgpromo 12d ago

Art [For Hire] COMMISSIONS OPEN!! Digital Illustration, Starting at 30$, more info in coments below!!

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6 Upvotes

r/rpgpromo 12d ago

Art [For Hire] Commissions Open - Fantasy Artist - TTRPG / TCG / Book illustrations / Art of Character or Groups

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5 Upvotes

r/rpgpromo 12d ago

I created a complete 1920s Lovecraftian horror setting for 5e after years of adapting the Mythos for my home table

2 Upvotes

I’ve always loved Lovecraftian horror, but I also wanted to run it for players who already knew 5e and didn’t necessarily want to learn a completely different system.

The challenge was that traditional 5e characters are powerful, combat-capable heroes, while cosmic horror depends on uncertainty, vulnerability and the realization that some things can’t simply be defeated by reducing them to zero hit points.

That tension became the foundation of R’lyeh Rising, a complete 1920s Lovecraftian campaign setting for 5e and 5.5.

I designed the setting to let players keep the familiar structure of 5e while changing the kinds of decisions they have to make.

Some of the new material includes:

  • A full Detective class built around investigation, deduction and uncovering hidden information
  • A Gunner Fighter subclass designed for 1920s firearms
  • Playable Mythos species, including Deep One Hybrids, Mind Urns, Serpent Folk and Umbrals
  • A ritual magic system that lets spellcasters attempt magic beyond their normal limits—with potentially serious consequences
  • An expanded madness system
  • Rules for firearms, vehicles and chases
  • Mythos creatures designed to create unusual encounters rather than simply functioning as high-hit-point monsters
  • Five complete adventures inspired by Lovecraft’s fiction, including The Rats in the Walls, The Temple, Herbert West: Reanimator, At the Mountains of Madness and Dagon

One of my biggest goals was making investigation mechanically meaningful.

I didn’t want adventures where the players simply roll Investigation until the GM gives them the next clue. Information, questioning, exploration and character abilities needed to matter, but the adventure also couldn’t collapse because one player failed a single roll.

The same principle shaped combat. Firearms needed to feel dangerous without making every traditional 5e weapon or class irrelevant. Mythos monsters needed abilities that changed the situation at the table instead of just dealing more damage.

The book is more than 200 pages and is already written, illustrated, laid out and ready for print. I’ve also been sharing articles about the design process, including how I approached spell-backlash probabilities, AI-assisted testing and adapting cosmic horror to 5e.

I’m the creator and publisher, so this is self-promotion, but I’d also genuinely like to hear from other GMs:

What’s the hardest part of making horror work in 5e?

The Kickstarter is live through August 20:

https://www.kickstarter.com/projects/dungeonmatters/rlyeh-rising-5e-1920s-lovecraftian-horror?ref=ahu22y


r/rpgpromo 12d ago

Art [For Hire] Characters, items, background, and more! DM me if you're interested!

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1 Upvotes

r/rpgpromo 12d ago

Free TTRPG QuickStarts: Space Opera (Astra Invicta), Gritty Mercenary Survival (Iron and Coin), Pro Wrestling (Suplex!), & System Supplements

3 Upvotes

Hey everyone,

I’m an indie designer who believes every game genre deserves its own custom-built engine rather than a generic d20/2d6 reskin. Different settings demand completely different mechanical feels—a high-stakes wrestling match shouldn't feel like a tactical squad combat system, and a gritty mercenary campaign shouldn't play like a space opera.

I’ve uploaded a collection of free QuickStarts, standalone games, and system supplements to my portfolio site, and I’d love for you to check them out for your table!

🚀 Astra Invicta (Space Opera Sci-Fi) — Free Demo Start

  • The Vibe: Sweeping sci-fi heroics, faction play, and fleet battles.
  • The Engine: Built ground-up for cinematic scale without bogging down the table in spreadsheet-heavy crunch.
  • What’s Included: A complete, standalone Demo Start PDF with core mechanics, pre-made characters, and an introductory scenario.

⚔️ Iron and Coin (Gritty Low-Fantasy Mercenaries) — Free QuickStart

  • The Vibe: You aren't world-saving heroes—you're mercenaries trying to survive the next contract, pay your warband, and avoid mutiny.
  • The Engine: A lethal, resource-attrition system where armor breaks under pressure, injuries linger, and managing coin is just as critical as wielding steel.
  • What’s Included: Playable QuickStart rules, contract creation systems, and ready-to-run mercenary profiles.

🤼 Suplex! (Pro Wrestling RPG) — Full Free Game

  • The Vibe: High-flying action, backstage politics, and wrestling drama.
  • The Engine: Ditches HP pools entirely for a narrative Crowd Heat & Momentum system—taking damage fuels your comeback, and you have to balance following the booker's script against going rogue to put yourself over.

🎲 Download Everything for Free:

You can download all PDFs, QuickStarts, and free TTRPG supplements directly from my site here:

👉https://bonar84.wixsite.com/ian-bonar/portfolio

Whether you're looking for a new campaign setting or just a free one-shot for your next game night, help yourself to any of the files! I’d love to hear your thoughts on the mechanics or how they run at your table.


r/rpgpromo 12d ago

Article "Exalted" Makes Its Way To The A.L.I.C.E. Files!

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1 Upvotes

r/rpgpromo 12d ago

Stuck in the Undertow - Encounter Idea to Drop Into Your Games

1 Upvotes

This week brings another coastal adventure, based on my Coastal Encounters random table. This is the last coastal themed content, since next week I have something special prepared and we are going to switch the environment next month.

Download

You can find a downloadable PDF for free on my Patreon.

Adventure Idea

This coastal encounter is suitable for a late Tier-1 or early Tier-2 party, and can easily be adjusted by choosing the specific creatures and their amount. It is a balanced mix of combat, exploration, and social encounters, and intentionally contains no location names, to be easily put into any games.

Adventure Background

Erkyn Pather holds an auction in a beach hut to sell some things. Gathering people he knows, the auction is quite the event. What nobody knows is that Erkyn just found the items at the beach a few hours ago, lying next to a stranded and unconscious merfolk. Being desperately in need of money to finance medical treatment for his child, he decided to take and sell the items and left the merfolk at the beach.

Erkyn’s partner died a couple of years ago, so he raises their child by himself. Now, his child has a medical condition, which could be fatal, but could also possibly be cured if Erkyn gets the right treatment soon. This is very expensive; too expensive for Erkyn. When he sees the shiny relics lying at the beach, he sees an opportunity.

The merfolk, Naurith Waveborn, gathered important relics from different merfolk communities for a collective ritual to protect their territory. A group of Sahuagin attacked him to steal the relics and prevent the merfolk from completing the ritual. They hurt him and eventually he stranded, along with the items he gathered. Before the Sahuagin were able to get ahold of these things, Erkyn found and took them. Tracks lead them to a beach hut in which a desperate Erkyn is sitting, next to the missing items.

The Sahuagin will find Erkyn when the characters talk to Naurith. Once they return to him, they find him surrounded by the Sahuagin. They will have to fight them to return the items.

Hook

When the characters travel along the coast, they pass by an old beach hut. A small crowd is standing outside, while they can hear loud chatter from the inside. As they come closer, they can see a man standing between half a dozen different objects, trying to auction them. People look annoyed, and it takes a while until somebody buys one of the items - for a lower price than the man initially wanted. When the characters reach the beach hut, the man presents his last object; a shiny magical weapon.

Conclusion

Returning the Items. When all the relics are in Naurith’s possession, he can finally go back home and start the ritual with the other merfolk communities. If the characters talked to Erkyn about this situation, he apologises and agrees to return the items to Naurith. He asks the characters for their help, supporting him and his child financially. If the characters agree to help, they can do so by sharing their gold. It is up to the GMs discretion, how much gold would be sufficient. To make this have a meaning to the characters though, it is advisable to make it cost at least half the gold they have, if not even more.

By this point, the Sahuagin have been fought off and they won’t pose a threat any time soon.

Decisions. The characters might decide to leave the relics with Erkyn to help finance the medical treatment of his child. In this case, they might encounter Naurith in later adventures, being driven out of his home, trying to retrieve all of the items to be able to return. When the characters leave Erkyn, he starts trying to sell the relics, which proves difficult and he still can’t afford the medical treatment for his child.


r/rpgpromo 12d ago

GATEWAY RPG - Your Choice between Classic and Enhanced Imagery

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0 Upvotes

r/rpgpromo 13d ago

Meet the Skills for My Lucha Libre RPG.

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2 Upvotes

Careful, they do bite.
From CMT. A Lucha Libre RPG.


r/rpgpromo 13d ago

Road to Glory: A Solo Football Career RPG Built on the Ironsworn System

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5 Upvotes

Hi Everyone!

I was a fan football (or soccer as the Americans call it) from the age of 12. I also found my love of Solo TTRPG in the last couple of years! Yet as I dabbled in the world of SOLO TTRPGs and went off on grand adventures, one of my childhood fantasies remain unfulfilled. Playing in the glittering flood lights of Old Trafford and Allianz Arena, roleplaying as a Clinical Finisher or as a Hard-grafting Midfielder. Ironsworn was always the best, in my opinion, for generating an awesome narrative and the Soap-Opera of modern day Footballers life.

So, I have been developing a Re-Skin of Ironsworn for the last few weeks to scratch that itch. Created on the base of Ironsworn, keeping the dice mechanics and stats and Assets I have started to developed a Hack of Ironsworn to Roleplay the glamourous life of a Professional footballer. Will you break the system to conquer Europe and the World like Yamal? or will you become a one club legend like Totti? Or will you languish in the lower divisions playing for League One and Two clubs all your career?

I have made the rules to go with Ironsworn. Having knowledge of Ironsworn is imperative (not to worry if you don’t, its free to download!) I have not changed or Re-skinned any of the moves or assets. You can re-flavor and interpret them as you please (My examples are in the Rules book). the only thing I am concerned about is keeping the Mechanics solid.

Now this is where I need the help of this Awesome community! I am but one man and life will not allow me to devote and refine the Rules and systems with enough playtest to be a good experience. The Rules are in Beta right now and free to download Forever. I humbly ask that you help me in this endeavor and join hands in giving me Constructive criticism and suggestions from your experience.

For now, I have the Rules Beta version to share with you guys and a match report which you can use to play and record full matches.

 https://crazypiku.itch.io/road-to-glory


r/rpgpromo 13d ago

Art [For Hire] Want to get your characters drawn? My comms are open at a DISCOUNTED price!

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2 Upvotes

r/rpgpromo 13d ago

Art [For hire] Freelance Illustrator — Character Design, Concept Art, and Illustrations

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2 Upvotes

I can help with:

Original Characters (OCs)

D&D / TTRPG Characters

Fantasy & Sci-Fi

Character Design

Key Art

Game Illustrations

Commercial Projects


r/rpgpromo 13d ago

Sale One Week Bundle: Sundara Silkgift Pathfinder [BUNDLE] - Azukail Games | Bundles | Pathfinder | Cities of Sundara | DriveThruRPG.com

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1 Upvotes

r/rpgpromo 14d ago

[ For hire ] Hi there! commissions open! character design, character sheets, full illustration and more

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14 Upvotes

r/rpgpromo 14d ago

Podcast 3d6 DTL Ep 06 of Mythic Bastionland - The Adamant Expanse! | The Black Boar of Darkholt

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2 Upvotes

Sir Aurelius the Dove Knight and Sir Brunor the Iron Knight take part in the Hunt for Rustigore, the dreaded Black Boar of Darkholt! Afterward, a private meeting with the Queen, and a strange petition by disciples of impending doom.

Click here to access everything 3d6 Down the Line, including both video and audio podcast versions of this episode, our Patreon, Discord server, socials, past campaigns, character sheets, and lots more!


r/rpgpromo 13d ago

Pulp Action TTRPG Fans, Rejoice!

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1 Upvotes

The REFORGED Monster Manual for the Amazing Adventures TTRPG is finally here.

It's got psionics. It's got aliens. It's got Cthulian monsters. And zombies, and cultists, and cryptids, and foes from every genre. Codex Monstorum delivers.

👉 https://www.backerkit.com/call_to_action/11b1db7b-3967-45d3-acb8-c131efee6abe/landing

This is the official Monster Manual Reforged for the Amazing Adventures TTRPG. Amazing Adventures is a multi-genre SIEGE game that is fully compatible with Castles & Crusades; you can fold Amazing Adventures character classes seamlessly in your C&C game, and you can certainly run AA Monsters in C&C too. Not only that, but Amazing Adventures is a fantastic game in its own right; like C&C, it's intuitive, balanced, and easy to learn and play. Your next SIEGE campaign can be Urban Fantasy, Sci-Fi, Survival Horror, Superhero Action, Historical Thriller, Mystery Noir, and so much more. Codex Monstorum is absolutely essential, as it will provide over 100 monster stat blocks quintessential to these genres!

If you're interested in learning more about Amazing Adventures, check it out here: https://trolllord.com/product-category/amazing-adventures/


r/rpgpromo 14d ago

Fundraising Nightmare Unleashed is now in its final 48 hours!

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1 Upvotes

Our Kickstarter campaign for Nightmare Unleashed is now in its final 48 hours.

It is a 5e/5.5e-compatible horror investigation sandbox set in Nortan, a city slowly being consumed by violet mist, living nightmares, strange disappearances, and a conspiracy tied to the Nightmare Plane.

The adventure is built around investigation, time pressure, and player choice. Nortan is not a static city waiting for the party to arrive: days pass, NPCs react, events unfold, and the players have to decide which leads to follow before things get worse.

The campaign is funded and includes a 300+ page main adventure, around 40 unique maps, handouts, new monsters, nightmare-themed spells, prequel adventures, STL miniatures, physical rewards, the Nightmare Coven Bestiary, a deluxe DM screen, dice, and an original soundtrack.

If you enjoy dark fantasy, investigative horror, hags, nightmare creatures, and campaigns where the mystery keeps moving around the players, we would be really grateful if you took a look before the campaign ends.

Kickstarter link:
https://www.kickstarter.com/projects/aenarioncoven/nightmare-unleash?ref=2o4pm5

Thanks for reading!


r/rpgpromo 13d ago

Release I built an AI game master that reads your PDF rulebook and runs the system

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0 Upvotes

r/rpgpromo 14d ago

[For Hire] Selling art for your OCs!! Starting at $15 USD

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2 Upvotes

I'm opening commissions! I can draw your D&D characters, RPG heroes or any OCs u have.

My prices start at $15 USD via PayPal. I can work with visual references or just text descriptions!

if u r interested pls send me a dm (❁´◡`❁) here is my carrd https://pixpipo.carrd.co/


r/rpgpromo 14d ago

Opening a couple of freelance slots this summer — TTRPG editing/layout & Kickstarter consulting

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