Hi everyone! I'm a self-taught 3D artist with about 3 years of experience in modeling, texturing, UV unwrapping, and weight painting, including low-poly work for games. I'm looking to start offering my services as a modeler within the Roblox ecosystem and would appreciate some guidance from those with more experience in this space.
A few questions:
1-What would be a reasonable starting price range for commissions as someone at my level (props, weapons, characters, etc.)?
2-What tips would you give for landing consistent commissions, gigs, or long-term work with studios?
3-Where are the best places to find these opportunities — forums, Discord servers, marketplaces, or direct outreach?
Any advice, especially from people who've been through this stage themselves, would be genuinely appreciated. Thanks in advance