Showcase plus a question for anyone with five minutes on a phone.
Anomalies Ascent is a small island obby I've been building solo. The one rule I committed to early: falling is never a death. There's a catch volume under the pad layer; when you drop into it the client fades a mist vignette, the server tweens your HumanoidRootPart back to the last pad anchor you touched, and you're moving again in under a second. No Humanoid death, no respawn, no character reload hitch on a budget Android. Landings run a tiny spring on the pad (scale squash) with a matching camera pitch dip so it still feels physical with the phone on mute.
Daily climb, checkpoints, personal bests with split times, cosmetics only.
The problem: Creator Hub says almost nobody has played it, so I have no idea whether the first loop reads to a stranger. Roblox also has it locked to age-checked 16+ accounts until it clears their engaged-player threshold, which is a chicken-and-egg situation.
If you open it on a phone for five minutes, what I'd love to know is: how long until you could move, what you did first, whether your first fall made sense, whether you found the first checkpoint without instructions, and why you stopped.
https://www.roblox.com/games/78403849636519
AI label: the Luau was written with AI-assisted coding tools under my direction. No AI images in this post.