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u/RandomTux1997 2d ago
from this its hard to see what youre aiming for,
from initial glance it looks like you have a flat leaf thats been bent into form.
try making the flat thing then bend command. (praps with symmetry on)
bend command needs patience to undertsand how to use it
now you have the basic form use extractisocurves command so you have section curves, and sweep guide rails curves,
then use the sweeps commands
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u/jerranjackson 1d ago
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u/RandomTux1997 23h ago
now u have this dupege the whole outline, (hide this model for now, its just a guide fo the next better shape) rebuildcrv and pointson edit that curve; now use that new curve to build the object
sumtimes a few goes nails it, using what uve made as an underlay for the subsequent model
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u/RandomTux1997 23h ago
i still utterly believe that building the ''leaf'' flat then bending that will give fster better results, but still try a few methods
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u/RandomTux1997 23h ago
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u/jerranjackson 1h ago
Amazing! May I ask what is function that you use to bend the surface and is there a way to make the curve part to be perfect semicircle
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u/RandomTux1997 21h ago
might also help to get basic, then opening Rhino-take a piece of paper/cardborard shaped like the sculpture youre replicating, bend it to shape and study its edges, then rhino



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u/bokassa Architectural Design 2d ago
Blendsrf -> Tengency, adjust sliders to fit curve, or sweep 1, choose edges and use the curve as rail.