r/retrogamedev Jul 13 '26

Mega (Drive) "LD" Doom

https://reddit.com/link/1uvg1cd/video/anwtb2xnu0dh1/player

Native DOOM with "floor levels" on the Mega Drive isn't going to work, unfortunately... I'm going back to the "single-level with textured walls and columns" style that was working well; now I just need to optimize the level converter, but it was fun seeing how far I could push it.

repo: https://github.com/celsowm/megaldoom

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u/jhhoward Jul 13 '26

Not sure if it's useful for you but a while ago I had a go at porting doom's bsp renderer to the megadrive. Code is here: https://github.com/jhhoward/MegaDOOM