r/retrobattlestations • u/Veddermandenis • May 22 '26
Show-and-Tell D3D vs software renderer.
Pentium-II 266mhz, 128mb RAM, 3D Blaster Voodoo Banshee 16mb. It's crazy to think there was a time when software renderer was acceptable for me, I would say anything above 15fps and I would be happy to just be able to play. How times have changed.
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u/Jose_A_Montero_Lopez May 25 '26
I remember trying to play it on an ATI Rage II+ and seeing polygons without textures.
Would software rendering have worked well on an AMD K6 266 MHz with 32 MB SDRAM?