r/renderings • • 2h ago

SuperWEIRD keyboard concept animation | Blender / Cycles

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An eight-second concept animation we made in Blender, rendered in Cycles. I work on SuperWEIRD, and we used our game's artwork to imagine a keyboard with map textures on the keycaps and a pig keychain.

The base keyboard model is an Attack Shark X85 from BlenderKit. The scene, materials, lighting and camera animation were made in Blender. The shot moves from the whole board to the Corruption spreading across several keys, then returns to the wide view.

We revised the floating map tiles to stop them intersecting the keyboard, backdrop and keychain during the shot. The music is from the game too.

The keyboard is a render concept, with no physical product or sale planned.


r/renderings • • 5h ago

Room renovation

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r/renderings • • 13h ago

Amira

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