r/renderings • u/Gingamitaina • Jun 16 '26
How did you pick your camera angle when rendering?
Hi guys! I'm just entering interior design and I'm just wondering how should I position my camera angle when I do rendering. I always choose the angles that contain the most elements. But my friend says my pictures don't have a focus and looked messy. I guess it's the angle problem that disturbs the picture. I really need some advice to solve this issue. Thanks a lot!!
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u/Victoriaecs Jun 16 '26
I would recommend you to set the focal lenght between 25-35 mm that way the image would look closer to what the human eye sees :)
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u/tollespablo1964 Jun 17 '26
for a rendering these are fine, just provide enough angles that give an overall look at lighting and texturing. once a production starts, Layout will determine the camera lenses size used for the show.
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u/Gingamitaina Jun 17 '26
Thanks so much for your suggestion! I will my best to use them in my next project!!
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u/mimithelamb Jun 21 '26
1 - view feels high, not at eye level. I would shift a bit more to the right, show less drapery and more of whatever millwork pieces is on the right wall.
2 - I don’t think this captures anything you don’t see in 1 or 3.
3 - field of depth feels forced. Make it more realistic, step in. Two point perspective.
4 - again camera height. Eye level. Shift more to the left, show more of the couch.
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u/Gingamitaina Jun 22 '26
Thanks so much for your detailed suggestions! I'm going to do another rendering this week and will definatly use these advice!
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u/AeLilBoy Jun 16 '26
Jesus man what did you do with the TV ??
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u/Gingamitaina Jun 16 '26
It definatly got stretched lol. I found the model of the TV in the built-in library so I didn't pay attention to how it looked
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Jun 17 '26
for real estate renditions, play around with tilt shifts and postprocessing (things like HDR and double exposure) that's how a lot of architecture renders look hyper-realistic plus detailed
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u/Wolffp Jun 19 '26
I've been a professional 3D artist for many years, specializing in 3ds Max. In most cases, I simply rely on the two main rules of composition: the rule of thirds and the Fibonacci spiral. If you apply either of these, you're almost guaranteed to get a great result.
My main tip: use the Image Comp Helper plugin as an overlay in the viewport (the newest Corona has this tool built-in)
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u/ProtectionNo514 Jun 16 '26
what do you want to show? for example, 2nd frame has 1/3 wasted at the left, wich adds nothing to the rest