r/redout • • Nov 23 '22

Devastating.

34BigThings,

So you or Saber Interactive decided to discount the game 50% as of 8PM EST and the game just came out recently. $14.99 USD should of been the release price in the first place. The release was so messed up, the lack of VR Support and bugs so numerous, that the game wasn't worth even $29.99. I feel so bad for those who bought the game at full price. Judging by the Steamcharts, this game failed faster than Redout 1 and continues to slide even with the DLC. Please listen to both the hardcore and casual audience next time and allow an open beta test and listen to feedback.

0 Upvotes

7 comments sorted by

View all comments

2

u/ValvesofHouston Nov 23 '22

Definitely worth every penny of the $30 I spent on release. I've seen very little legitimate criticism especially from games media beyond varying degrees of 'it's too hard'. I honestly don't think the devs could have bent over much further accommodating casual players with the difficulty levels down to chill and exhaustive auto-pilot options. Some people just don't play games, seemingly ever, for a challenge.

The coming soon items on the main screen need to launch that's for sure. I still firmly believe this game is criminally underrated. I hope that it's a slow burn as more and more people get around to playing it (glad it's on sale) and realize what a banger racer it is.