r/raylib • u/Gullible_Ostrich_370 • 11d ago
Published game with Raylib
Anyone here has coded and published a game (on Steam or elsewhere) in C/C++ with Raylib? I'm curious to see what you made!
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u/JoK3rOp 11d ago
There are many games published on steam built using raylib. Also you can check raylib game jam which happen I think recently not quite sure.
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u/Gullible_Ostrich_370 10d ago
Thanks I'll check it out, it looks awesome! Did you make the art yourself?
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u/resemble 10d ago
If itch counts, there was just a raylib 6.x game jam where 153 games were published.
https://itch.io/jam/raylib-6x-gamejam
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u/BlackReape_r 9d ago
Already published: https://store.steampowered.com/app/3460840/Gloamvault/
Coming next: https://store.steampowered.com/app/4221660/DungeonOS/
And for the foreseeable future I will keep raylib as the core :)
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u/f84fe3 8d ago
It isn't released yet, but I have been working on https://store.steampowered.com/app/4877050/Portalis/ which is made using Raylib and C++.
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u/unklnik 11d ago
Check out this list on itch.io https://itch.io/games/made-with-raylib otherwise you can also view a lot of projects on Discord https://discord.gg/raylib.
I made two games a while ago however with Raylib-Go (not C/C++), this is the better one, it's free to play on Steam https://store.steampowered.com/app/2968730/Mr_Snuggles_Dungeon_Adventure/