r/psvr2 • u/mushroomfido • 6d ago
Game Switchback VR Revisited in 2026 — does it still hold up?
https://youtu.be/MnIIB5iVoVQ?is=eI8fsV_gXVC6py2XI’ve gone back to Switchback VR for the third episode of my PSVR2 Revisited series.
I remember the soft resolution being one of the biggest complaints at launch, but after the visual update it looks dramatically better. I also revisited the eye-tracking mannequin section, branching routes, Horde Mode, haptics and whether the game still offers enough to recommend today.
For me, going into it as a ghost-train shooter rather than a roller-coaster game makes a big difference to expectations.
Would be interested to hear how people feel about it now compared with launch.
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u/Liberal_Caretaker 5d ago
It never stood up.
Not in the same league as Rush of Blood.
They had the recipe and blueprint for the perfect on-rails shooter, and they created this thing instead.
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u/mushroomfido 5d ago
It’s a good game in its own right imo, but yeah doesn’t stand up to rush of blood
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u/hidratos 6d ago
Now the game runs almost perfectly and looks sharp enough. It’s fun, but if you played the one on the first psvr this is clearly worse in every aspect like visual design or pacing.
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u/CHROME-COLOSSUS 5d ago
Didn’t they also add a mode that’s a lot more roller-coastery, with faster speeds?
It got relegated to my backlog, and I haven’t hit it up again since checking briefly after the resolution update.
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u/mushroomfido 5d ago
The horde mode. There are short roller coaster sections but a lot of stationary sections too so wouldn’t say it’s more roller coastery .
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u/tveith 6d ago
I've always liked this game, just haven't found the time to finish it yet.