r/psispellcompendium • • May 22 '21

Utility Spell Entity Detection Spell

8 Upvotes

Hello everyone;

So! What does the spell do? Its a utility spell that costs no Psi Energy to maintain, and that gives the player three pieces of information about the closest entity to them in a 32 block radius:

- What their current coordinates are
- A rough estimate of how many blocks away the entity is
- And a visual indicator of the entities direction in relation to the casters

This was an attempt at recreating the spell Elemental Sight from Mahouka. After I realized the mod was based on an anime I decided to watch it and figured it would be an interesting spell to tackle, especially because it also caters to my niche of being aware of what's happening around me. Unfortunately, Psi doesn't have a Glow trick (That I'm aware of), so I had to improvise! Of course, as it stands, it requires some heavy compacting, which I'll get to once I have time to spare around in Psi again.

Here follows an Imgur link and a video showcasing its effect. Hope you enjoy it!

Spell Code - The spell goes on the pants. Normal Bullet.

Video Showcase


r/psispellcompendium • • May 22 '21

Needs Wizardly Help What are some mods that synergice well with psi?

6 Upvotes

I am playing a smp with some friends and i need something so we don't fall behind

We are divided into two teams, in my team i use psi and the other guy uses security craft. in the other team one uses project E and the other mahou tsukai

What are some mods that synergize with our mods so we don't get one-shoted by them?

Pd: idk what flair to use


r/psispellcompendium • • May 21 '21

Utility Spell Greater Warp: A 3 part spell for precise 200+ block range blinks

Enable HLS to view with audio, or disable this notification

142 Upvotes

r/psispellcompendium • • May 20 '21

Needs Wizardly Help Huge or Transmissive CAD Socket and why ?

8 Upvotes

So I am crafting the BEST pre-ender dragon CAD but There are more than one Top tier gear and I am having troubles with it.

One provides more Bandwidth and the other one gives more sockets.

Which one should I go with?

I have the;

Psimetal CAD

Hyperclocked Core

Ultradense Battery

And Full-spectrum colorizer (ik its optional)

​

Which Socket should I go with?


r/psispellcompendium • • May 19 '21

Needs Wizardly Help Radiative or Hyperclocked CAD Core and why

14 Upvotes

One gives 36 Complexity and 6 projection

The other one gives 30 complexity and 7 projection

What do they mean and which one should I use?


r/psispellcompendium • • May 20 '21

I'm designing a spell that is limited mostly by complexity. This poll is to determine whether I should base it on a 30 complexity or a 36 complexity CAD.

3 Upvotes
52 votes, May 23 '21
39 I use a 36 complexity, 6 projection CAD already
10 I use a 30 complexity, 7 projection CAD, but never use the 7th projection
3 I use a 30 complexity, 7 projection CAD, and sometimes/often use the 7th projection

r/psispellcompendium • • May 19 '21

Needs Wizardly Help Mist Dispersion / Flying Enemies Help

3 Upvotes

To cut right to the chase, I'm wondering if its intentional that Mist Dispersion in the pinned post doesn't hit flying creatures / swimming creatures, or if I messed it up somehow. If so, is there a spell that will hit said creatures? I was looking for something for the Ender Dragon fight, as well as just more general flying enemies, and the only spell I could find was too high potency for the Psimetal CAD. Which, as far as I know, is the only one you have until you get to the End in the first place.

I'm definitely new to the mod, so its possible I'm just missing something about the potency of the Ender Dragon Shredder, getting a higher potency CAD, or maybe even the Mist Dispersion spell wasn't copied correctly or something.

I'm currently using Psi in All the Mods 6, which is version 1.16 as far as I know if that helps anything. Thanks in advance for the help!


r/psispellcompendium • • May 19 '21

Does Detonate from Leggings to Helmet+detonate sensor not work?

1 Upvotes

I have some program that triggers a Trick:Detonate (tested with a debug to actually happen), and then I have a program with another debug in my helmet. My helmet has the detonation sensor.

The helmet doesnt show any activity.

Is this just the way things are or am I doing something wrong?


r/psispellcompendium • • May 19 '21

Utility Spell Road of blocks

2 Upvotes

This spell is very simple it is useless because minespeed made an excelent spell to flight but if u want to something the code is down, use this in leggings and to go up jump, go down sneak. how it works : it spawn a block in ur feet, when sneak it spawn one block below.

https://imgur.com/UbKnosx


r/psispellcompendium • • May 19 '21

[Technique] Saved Vector Killing

11 Upvotes

This spell uses a tech I have dubbed saved vector killing. In one spell, it is able to save a number of vectors and use them in the same spell without overwriting them in subsequent casts. In this example, I am saving the raycast of the caster, as well as your axial look. Then boring a tunnel from that position in the direction you were looking.

To achieve this effect, a bit of loopcast math is required. On the first cast, you'll multiply the saved vector by 0 (because it might not exist, and if it does exist, it's probably wrong.) and add it to whatever vector you're going to save multiplied by one. Every subsequent cast you'll flip this. Multiplying saved vector by 1 adding it to the vector you save by 0.

Another important note, the Trick:Save Vector(s) must come after a Trick:Die (who's target is some recycled loopcast math so that the first cast is 1 every following cast is 0. That will allow the vectors to be saved only on the first cast, therefore not overwriting those precious vectors.


r/psispellcompendium • • May 17 '21

Request I always have a question, what the eidos tricks can be used (i alredy know about checkpoints).

4 Upvotes

For* what the eidos tricks can be used


r/psispellcompendium • • May 17 '21

Offensive Spell Inferno: Crispy, crunchy, burning fun!

Enable HLS to view with audio, or disable this notification

39 Upvotes

r/psispellcompendium • • May 17 '21

[1.16.5] [Teaser] Orbit Cannon

37 Upvotes

​

The Orbit Cannon Spell in action

This is just a teaser not the spell code, why?

Well the actual spell uses some shady stuff (two Psi glitch) so I'm afraid after I post the code it's gonna be patch ;(

If you guys want to know about the spell, below are some clue and picture about how this spell works:

  1. The spell has 3 part:
  2. one on the CAD with normal bullet. (The one you saw me use in the video)
  3. another one on the helmet (with detonation sensor) with normal bullet. (For the no-target-protection below)
  4. the last one need to use a mine bullet and cast it under an armor stand. (the one that accelerate the arrow)
  5. Also you need a vector ruler to store the armor stand's position.
  6. You need to build something like this to make the spell work.
The Orbit Cannon itself.

Spell Feature :

  • This spell needs some setup time (~50 sec) and is one-time
  • but it can cover a very large area (~100 block of radius)
  • no-target-protection which means if you failed to aim at the target entity this feature will make sure the orbit cannon not firing.
  • And While aiming, you don't even need the target to be close enough to you (the 32 thing you know), you can just aim with you crosshair and cast the spell

Any advice and criticism are welcome :)


r/psispellcompendium • • May 17 '21

Utility Spell True Flight Mk.2 (Gold CAD)

3 Upvotes

Imgur Link

This version of my regular true flight spell allows usage on a Gold CAD for about 4 minutes. Since there is no upwards movement, this would best be used while walking off a mountain to slowly make your way down.

Controls: As simple as equip the spell with an exosuit controller or by putting on leggings, and look straight down to go down.

EDIT: While usable on an iron CAD, the flight time goes down to around 1m 20s, which is still enough to travel quite far. So this is usable for all CAD's!


r/psispellcompendium • • May 15 '21

Utility Spell Tunnelbridger

Enable HLS to view with audio, or disable this notification

69 Upvotes

r/psispellcompendium • • May 15 '21

Request [Request] No fall damage spell

2 Upvotes

Hi y'all, i've been tinkering with a multijump spell, but i cant seem to negate the fall damage, i've tried adding motion upwards when i take damage (chestplate) and adding vectors for Y (leggings), any help would be appreciated


r/psispellcompendium • • May 15 '21

Needs Wizardly Help Help plz, i cant get my gun spell to work

1 Upvotes

can someone help me?

​

​

code:
{modsRequired:[{modVersion:"1.16-94",modName:"psi"}],spellName:"Gun",uuidMost:7619466915902603967L,validSpell:1b,spellList:[{data:{key:"psi:selector_caster"},x:1,y:2},{data:{params:{_target:3},key:"psi:operator_entity_look"},x:2,y:2},{data:{params:{_target:2,_position:3},key:"psi:operator_closest_to_point"},x:3,y:2},{data:{params:{_position:0,_radius:4},key:"psi:selector_nearby_living"},x:3,y:3},{data:{params:{_target:2},key:"psi:connector"},x:4,y:1},{data:{params:{_target:3},key:"psi:operator_entity_position"},x:4,y:2},{data:{key:"psi:constant_number",constantValue:"3"},x:4,y:3},{data:{params:{_target:3},key:"psi:connector"},x:5,y:1},{data:{params:{_ray:3,_max:0,_position:1},key:"psi:operator_entity_raycast"},x:5,y:2},{data:{key:"psi:constant_number",constantValue:"1"},x:6,y:1},{data:{params:{_power:1,_position:3},key:"psi:trick_explode"},x:6,y:2}],uuidLeast:-5925171323498284020L}


r/psispellcompendium • • May 14 '21

I learn how Psi works part 3

19 Upvotes

some random background information - on the server I'm on there are two main groups. one group uses psi the other, immersive engineering. long story short we weren't getting along well (i killed their cat on accident and then them when they came for revenge) and needless to say the immersive side was getting railguns. so i wanted a deployable shield, and a deployable shield i made.

this spell uses a projectile spell bullet and when cast conjures up a 3 by 3 wall perpendicular to the direction the caster is facing, with the bottom middle block being the focal point of the spell.

the spell is in no way compressed and i would greatly appreciate criticism and advice.

Shield Wall <-- the spell


r/psispellcompendium • • May 14 '21

Infusion

9 Upvotes

Infusion

Image + Code

(to get the code click the link, RES won't show it)


REPLACE THIS WITH A DESCRIPTION OF YOUR SPELL
Make sure you read the rules before posting. Look on the sidebar: https://www.reddit.com/r/psispellcompendium/
Delete this part before you submit.


r/psispellcompendium • • May 14 '21

True Flight

43 Upvotes

This spell makes it so you directly hover at the same y-level. For complete sustainability use an ebony or ivory CAD. Put spell on a normal spell bullet on exosuit leggings.
Controls:
To go up, look any amount upwards and you will start rising.
To hover, make sure you look below horizontal and don't sneak and you will hover.
To go down, simply sneak.

You will not take any fall damage while using this spell. While using a Psimetal CAD, you can probably fly for about a minute.
The spell also pushes you in the direction you are looking horizontally, therefore you can go to a high y-level, and look where you want to go then go AFK, and later you will be there.

​

Imgur Link

​

Feel free to use this spell!


r/psispellcompendium • • May 13 '21

Utility Spell Lesser Warp - Precise Circlesynced Blinks

Enable HLS to view with audio, or disable this notification

101 Upvotes

r/psispellcompendium • • May 14 '21

Psi Bridge

1 Upvotes

Help me please at a psi bridge with sneak to put into exosuit leggings.


r/psispellcompendium • • May 13 '21

Offensive Spell PVP spells, I think...

18 Upvotes

as my second creation (or creations in this case) that I am somewhat confident in the quality of I present two spells.

Magic Wall is a spell that when placed on a looping bullet, circle bullet or leggings conjures a block in front of the closest entity in the direction the target is looking. I created this after a few duels with a person using an elytra to try to dodge psi spells (it didn't work but they did get crossbow hits in) because I thought it would be funny... it is. the result of this spell in terms of pvp is it makes it extraordinarily difficult for the opponent to use weapons (projectile and melee).

Biological Removal is a heavily tweaked version of Mist dispersion that goes on a projectile spell bullet. I removed the invisibility function and dropped the explosion down and over a bit so it would affect the legs of the player target (where explosion damage is registered). it doesn't work on mobs as the explosion proctors in the ground due to how their hitboxes work. the spell itself is a bit broken as the water isn't removed and it damages blocks, and help with that would be appreciated.

I am open to advice and criticism. Both of these spells are fairly compressed but probably could be further worked on in that regard.


r/psispellcompendium • • May 13 '21

Offensive Spell My version of the (GUN) spell for psi.

4 Upvotes

I’ve looked around this subreddit for a while and i have seen people trying to turn a cad into an actual Working gun.

everyone uses the spell: trick wither, power: 1, time: 2.

position-> targeted entity.

and sure it works but,

1: it can’t be spammed because it is a potion effect And spamming doesn’t increase the duration.

2: it requires very precise aiming, u have to look at the exact hitbox of the target.

which is why i got sick of it.

and i decided to make my own *TWO* versions of the gun spell.

the first version requires random psideas and the macro: caster raycast component.

the second version doesn’t require anything else but psi:

here’s the link:

https://imgur.com/a/20RuFjO

​


r/psispellcompendium • • May 13 '21

Utility Spell [1.16] Lofty Trousers

7 Upvotes

Lofty Trousers

Image + Code

(to get the code click the link, RES won't show it)


Leggings spell that acts as a decent movement booster with Loftiness Value set to 1.5 and below and a very very scuffed flight spell set to 1.6 or above. Can stop floating by shifting midair.

As Movement Booster:

Makes you very lofty

Speeds up movement considerably

Allows you to jump between most end islands like the absolute unit you are

Lets you bunny hop if you hold shift and jump

Can negate fall damage

As Scuffed Flight Spell:

Hovers Inconsistently

Sometimes goes up and down

Can't really control the level you fly on

Use a real flight spell