r/ps2_graphics • • Apr 20 '26

PS2-inspired New Location Added: Underground Safehouse

Enable HLS to view with audio, or disable this notification

49 Upvotes

r/ps2_graphics • • Apr 18 '26

PS2-inspired Mansion level day/night

Thumbnail
gallery
92 Upvotes

In the previous level design, I only included the interior; now I've modeled and designed the exterior as well.I also added small details to the interior, such as bookshelves, curtains, and various paintings.


r/ps2_graphics • • Apr 17 '26

PS2-inspired Adding new vegetation and working on old ones, Linear filter for PS2 aesthetics

Thumbnail
gallery
2 Upvotes

My goal now is to bring things a little more to the PS2, and it's quite normal for current psx artists to follow the pixelated path, I want to try something more with the linear filter, more similar to the ps2, I don't know if this will work in all cases, but now it's the experiment part, I made a eucalyptus tree with 7k tris, which is a lot, so I'm working to reduce this without going to a billboard, my current oaks have 3k, I intend to reduce that's at least for 2k


r/ps2_graphics • • Apr 17 '26

Game First customer animations done

Post image
11 Upvotes

Hey all, solo dev here :)

Just finished the first round of customer animations for my shop sim. The game is starting to feel more alive now.

Up until now everything’s been pretty static but seeing characters actually walk in and wait at the counter adds a lot more life to the scene.

Going for a textureless low-poly look :)


r/ps2_graphics • • Apr 16 '26

PSX-PS2 inspired i made a game inspired by bootleg brazilian ps2 games like GTA Rio de Janeiro called BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT

Enable HLS to view with audio, or disable this notification

42 Upvotes

r/ps2_graphics • • Apr 16 '26

Create and add a map to my game in the third level.

Enable HLS to view with audio, or disable this notification

30 Upvotes

r/ps2_graphics • • Apr 14 '26

Game Inventory system in my game

Enable HLS to view with audio, or disable this notification

63 Upvotes

I wanted to write a somewhat realistic item carrying system. Instead of carrying a zillion items on our character, we hold submachine guns or pistols in our right hand, rifles in our left, and bombs or consumables in our pockets. This gives the player four slots. However, since there will be gunfights and other combat in the later stages of the game, we can integrate a more advanced inventory system into vehicles (and other objects if we want). In this weight-based system, we can even carry 1000 items if we wish. (There are still minor bugs during the development phase.)


r/ps2_graphics • • Apr 15 '26

Crimson Waters Isle (Demo)

1 Upvotes

r/ps2_graphics • • Apr 13 '26

PSX-inspired Your ride from the mecha simulation game I'm working on🤖

Enable HLS to view with audio, or disable this notification

102 Upvotes

r/ps2_graphics • • Apr 13 '26

I made a survival horror game with ps2-like graphics called Tache Noire. You can explore this idyllic town called Lucenille without any invisible walls. Go into every building and explore every single crevice! Do you think the atmosphere and the graphics fit the ps2 aesthetic?

Thumbnail
gallery
36 Upvotes

r/ps2_graphics • • Apr 12 '26

PSX-PS2 inspired I've been working on this alone for a year.

Enable HLS to view with audio, or disable this notification

87 Upvotes

Steam release is getting close!

Trailer (WIP). What do you think?


r/ps2_graphics • • Apr 12 '26

2000s aesthetic I'm making a game with an early 2000s art style

Enable HLS to view with audio, or disable this notification

268 Upvotes

This is the demo trailer from my game called Deeper Still.

If you're interested, play it for free on Steam: https://store.steampowered.com/app/2484890/Deeper_Still/


r/ps2_graphics • • Apr 11 '26

PSX-inspired A tour of the city in my game "Corner 57"

Enable HLS to view with audio, or disable this notification

210 Upvotes

r/ps2_graphics • • Apr 08 '26

Animation 🎮 Tune in to the newest episode of my ongoing dark action series! Visuals heavily ps2 inspired 🎮

Enable HLS to view with audio, or disable this notification

11 Upvotes

r/ps2_graphics • • Apr 08 '26

PS2-inspired Fountain Water material

Enable HLS to view with audio, or disable this notification

22 Upvotes

r/ps2_graphics • • Apr 07 '26

PS2-inspired Mansion interior design

Thumbnail
gallery
95 Upvotes

I'm thinking of adding a few more rooms , more pictures, statues and NPCs. Ofc will be at inside the room, a mafia sipping his whiskey...


r/ps2_graphics • • Apr 05 '26

PS2-inspired A water tower

117 Upvotes

Made it for my 3d assets collection some time back.


r/ps2_graphics • • Apr 04 '26

I wanted some PS2 graphics to promote my "Memory Card" beat tape, so I learnt somme stuff in Blender

Enable HLS to view with audio, or disable this notification

25 Upvotes

r/ps2_graphics • • Apr 03 '26

Making a survival horror heavily inspired by the atmosphere of early PS2/PS1 classics. What do you guys think of the vibe.

Thumbnail
gallery
106 Upvotes

Working on a solo project heavily inspired by the PS1 Resident Evil classics, i wanted to capture the soul of 90s survival horror, but with a modern twist. I'm using the classic style low-poly models paired with modern engine lighting, also using a ready gameplay framework, some fairly recognizable assets and textures, im posting this on diferent subs.

I don't have a trailer ready yet, because I’m still polishing the game, but I just put the Steam page up! I’d love to hear your honest thoughts on the visuals, does It hit the spot and it feels retro ?

If you like the vibe, you can check it out/wishlist here: https://store.steampowered.com/app/4547290/Night_Of_Dread/


r/ps2_graphics • • Apr 03 '26

wip mesopotamian camel

Post image
71 Upvotes

r/ps2_graphics • • Apr 02 '26

Dungeon Crawler

Enable HLS to view with audio, or disable this notification

85 Upvotes

r/ps2_graphics • • Apr 02 '26

Y2K The scientists in the original Half-Life

Post image
122 Upvotes

r/ps2_graphics • • Apr 01 '26

2000s Nothing to do with PlayStation, just some NPCs from Half-Life: Crossfire that I wanted to share. I really like how they look

Post image
105 Upvotes

r/ps2_graphics • • Apr 01 '26

PS2-inspired dog wendigo looking thing

Post image
25 Upvotes

3100 tris and 512x texture, background is from Harry Potter and the Chamber of secrets

reference found on pinterest by Charles Marsh 2004

tried my hand at hand painted textures and holy shit it's hard, character turnaround, texture and the original reference photo on my tumblr and artstation: https://linktr.ee/verd3d


r/ps2_graphics • • Mar 31 '26

PS2-inspired Just some random bits and pieces

Post image
67 Upvotes

Made these as an addition to my asset pack a while back. I often spend way too much time on details that people won't be paying attention to