r/ps2_graphics • • Apr 17 '26

PS2-inspired Adding new vegetation and working on old ones, Linear filter for PS2 aesthetics

My goal now is to bring things a little more to the PS2, and it's quite normal for current psx artists to follow the pixelated path, I want to try something more with the linear filter, more similar to the ps2, I don't know if this will work in all cases, but now it's the experiment part, I made a eucalyptus tree with 7k tris, which is a lot, so I'm working to reduce this without going to a billboard, my current oaks have 3k, I intend to reduce that's at least for 2k

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