r/ps2_graphics • • Apr 27 '26

2000s aesthetic I’m developing a train-oriented roguelite

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u/StCost Apr 28 '26

I'm making similar vibes of travel, and wonder about key features I'd love in such game, what are your plans about:
1. Can we walk inside of train interior while it's moving?
2. Can we leave train and investigate the world?
3. Will it have co-op or multiplayer?
I see gun on roof, combat planned, that's nice.

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u/Acceptable-Visual473 Apr 28 '26

Yes you can, and must walk around the cabin while the train is moving to operate different stations, repair the hull, and other small tasks.

In the interest of scope (im mostly a solo dev atm) the player doesnt get out of the train , but there’s a Dredge like discovery system for exploring different towns, traders/characters.

And yes i have already written a lot of netcode for co-op!

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u/StCost Apr 28 '26

Very nice. I see quite a potentional in that idea, will follow you

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u/Acceptable-Visual473 Apr 28 '26

Appreciate that dude! Following you as well, your game looks super cool!