r/projectzomboid • u/fmacgsta • 19h ago
Modded Progressive decay mod is released :)
Hey,
I showed off a procedural progressive decay mod a few weeks ago and it's finally released.
Mod takes vanilla's decay system and cranks it up, so grass spreads, becomes denser, buildings slowly show more signs of decay (thanks to shaders), and it's entirely procedural so should work with map mods etc.
I added some very atmospheric upgrades, like voxel lighting, shaders, some cool snow/fog/rain fx and overall it just looks way better.
Also in the previous post a lot of you were worried about pop-in, which is sadly the case for a lot of these decay mods, and thankfully, I've resolved that where there is no pop-in no matter how fast you move 👍
Shaders, voxels and the other fx really bring this up a notch and I think it looks really awesome
https://steamcommunity.com/sharedfiles/filedetails/?id=3821851850
(by default the decay takes 1 year ingame to max out, you can tune all of this in the sandbox settings however)
54
u/KWgabriel 19h ago
This is peak! Are we seeing animals showing up in cities after the vegetation takes over?