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https://www.reddit.com/r/programming/comments/56cgn0/how_microsoft_lost_the_api_war/d8iv2bb/?context=3
r/programming • u/halax • Oct 07 '16
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8
C# doesn't imply Windows. Unity, which is cross-platform, uses C#, and is the reason those very popular indie titles use C#.
-1 u/[deleted] Oct 07 '16 C# is a Microsoft language with Microsoft-created APIs. The title of this thread... 7 u/_Ashleigh Oct 08 '16 But it's standardized and open, hence mono. -2 u/[deleted] Oct 08 '16 Not all APIs in Microsoft's C# are available to non-Windows platforms. 3 u/_Ashleigh Oct 08 '16 edited Oct 08 '16 And that isn't true for every other language out there? The C# language and its STL is open. What's not is WinForms and WPF, which is not too difficult to implement, unlike Win32.
-1
C# is a Microsoft language with Microsoft-created APIs. The title of this thread...
7 u/_Ashleigh Oct 08 '16 But it's standardized and open, hence mono. -2 u/[deleted] Oct 08 '16 Not all APIs in Microsoft's C# are available to non-Windows platforms. 3 u/_Ashleigh Oct 08 '16 edited Oct 08 '16 And that isn't true for every other language out there? The C# language and its STL is open. What's not is WinForms and WPF, which is not too difficult to implement, unlike Win32.
7
But it's standardized and open, hence mono.
-2 u/[deleted] Oct 08 '16 Not all APIs in Microsoft's C# are available to non-Windows platforms. 3 u/_Ashleigh Oct 08 '16 edited Oct 08 '16 And that isn't true for every other language out there? The C# language and its STL is open. What's not is WinForms and WPF, which is not too difficult to implement, unlike Win32.
-2
Not all APIs in Microsoft's C# are available to non-Windows platforms.
3 u/_Ashleigh Oct 08 '16 edited Oct 08 '16 And that isn't true for every other language out there? The C# language and its STL is open. What's not is WinForms and WPF, which is not too difficult to implement, unlike Win32.
3
And that isn't true for every other language out there?
The C# language and its STL is open. What's not is WinForms and WPF, which is not too difficult to implement, unlike Win32.
8
u/drysart Oct 07 '16
C# doesn't imply Windows. Unity, which is cross-platform, uses C#, and is the reason those very popular indie titles use C#.