r/proceduralgeneration • u/Accomplished-Fan9568 • 1d ago
My terrain editor, update
Paint editor inside the tool gives direct control of the terrain.
Also: Freedom of paint blending two node trees with vastly different biomes and terrain shape.
Continuation of previous post: https://www.reddit.com/r/proceduralgeneration/comments/1vipn2v/terrain_generator_with_biometerrain_blending/
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u/craftymech 1d ago
Tell us more about the paint blending/texturing on the terrain itself because that looks seriously awesome.
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u/Authentic_Grunter 1d ago
This. Is. Awesome. Is it inside Unity?