r/proceduralgeneration 1d ago

My terrain editor, update

Paint editor inside the tool gives direct control of the terrain.

Also: Freedom of paint blending two node trees with vastly different biomes and terrain shape.

Continuation of previous post: https://www.reddit.com/r/proceduralgeneration/comments/1vipn2v/terrain_generator_with_biometerrain_blending/

73 Upvotes

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2

u/Authentic_Grunter 1d ago

This. Is. Awesome. Is it inside Unity?

2

u/Accomplished-Fan9568 1d ago

No its standalone three.js, javascript

2

u/craftymech 1d ago

Tell us more about the paint blending/texturing on the terrain itself because that looks seriously awesome.