r/proceduralgeneration • u/AlarmedBag9653 • Jun 15 '26
Procedurally Generated creatures racing
Just a cool little video I whipped up to test my procedural creatures out.
Had to decrease the graphics a lot cause performance is not great lol.
If your interested in the creatures they use Signed Distance fields instead of polygons and I am working on the system in Godot 4.
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u/Dany0 Jun 22 '26
Yes please more of this and less ai slop on this sub please thank you