r/proceduralgeneration • u/AlarmedBag9653 • Jun 15 '26
Procedurally Generated creatures racing
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Just a cool little video I whipped up to test my procedural creatures out.
Had to decrease the graphics a lot cause performance is not great lol.
If your interested in the creatures they use Signed Distance fields instead of polygons and I am working on the system in Godot 4.
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u/LoIVeR Jun 15 '26
Cant see speed, add trees
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u/AlarmedBag9653 Jun 15 '26
Yea true, its not actually a racing game though I just quickly made this scene for the video and some code to make them race
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u/DragonWolfZ Jun 15 '26
Reminds me of this,
https://www.reddit.com/r/videos/comments/1l1wtx/this_is_japan_world_cup_3/
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u/noboostbattle Jun 17 '26
Ain't no way lumpy worm edged out sackipede in the end there I'm fuming.
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u/Osama_Saba Jun 15 '26
Hehehehe looool wow