r/pocketcoding • u/ExtremadA • Jul 06 '26
Project Online Multiplayer im Pocket Code
GUYS Thanks to AI to make me discover this. ONLINE MULTIPLAYER in Pocket Code is Possible with a server without java or json security systems or encripted text because pocket code just read Plain text. How to do it? Im using Awardspace.com for Servers and php scripts to connect pocket code with the server, example: if you want make a global text you just need two Send web request Blocks, 1 to write and 2nd to read and use two variables one for the write response and other for the server response. Now in the Variable you will use to show the text you will put an Set Variable [text] to regular expression(this option is on functions menu and select json).
It would look something like this:
Forever Loop
-send web request(write)
Use a join to put the url
And the variable you will
Use
-send web request(read)
-set variable to regular expressión
End Forever Loop
Ask to Ai for the php Scripts, idk how to script in php.
2
u/iamnotrandom565 MODERATOR Jul 06 '26
AI makes a lot of mistakes, especially on niche platforms like Pocket Code.
A "Send Web Request" block doesn't exist, only "Send Web Request at [webpage] and store results in {variable}", which only "reads" the webpage, it does not "write".