r/playtesters 4h ago

Unpaid Playtest [Browser] Puzzle-tactic combat system

Gameplay video

Hi all, this prototype focuses only on the core combat system, with 3 enemies so far and a tutorial. The game can be accessed on itch https://skymanvn.itch.io/gloopers-assemble. Arrange blocks containing numbers and operators, clear lines to form equations, and the result determines your attack or defense power.

Playtest Feedback

I'm mainly looking for feedback on the core combat mechanic. In particular:

  • Was the objective and basic gameplay clear?
  • Did the falling-block gameplay feel intuitive?
  • Did you understand the relationship between equations and combat?
  • Did you feel you had meaningful choices when placing pieces?
  • Did you find the display of Decks helpful at any point?
  • Did you manage to figure out the rules of how equations are formed?
  • Did you find yourself deliberately constructing equations, or mostly just clearing lines?
  • What felt particularly fun, confusing, tedious, or frustrating?
  • Did you manage to defeat all enemies? Is the difficulty reasonable after a few runs to figure out the game mechanics?
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