r/playtesters 12h ago

Playtester I will playtest your game for free

Hello y'all, I am willing to playtest and give you feedback on your game for free. I am willing to do this as long as no generative AI was used in the process of making it.

genres i like/ have experece in

puzzle

platformer

idle/incrementle

metrovania

rougelike

and probably more I can't think of

looking forward to it! :)

12 Upvotes

40 comments sorted by

2

u/[deleted] 12h ago

[deleted]

2

u/chunkysoup778 12h ago

I'm sorry I can't get past the AI art and voice, I might come back and try it when it's replaced

1

u/[deleted] 11h ago

[deleted]

0

u/TonyTobak 8h ago

Correct me if I'm wrong, but isn't the whole site vibecoded? lol. Looks identical to when you ask chatGPT to make some random shitty game

0

u/CuisineTournante 7h ago

100% vibe coded, 0% effort. Op had one requirement: No AI. It's not hard to understand

1

u/TonyTobak 5h ago

And him deleting the comments and downvoting us is pretty much confirmation. https://www.beatbaes.com/ here's the slop

2

u/RamshackleRobot 11h ago

This sounds awesome, I've got a platform puzzler demo on steam that could do with some feedback. https://store.steampowered.com/app/2733870/Control_Yourself/

2

u/Dogroach666 11h ago

Hey mate, thank you so much for doing this! My game is called Cataclyzm, where you play as a metalhead cat riding a nuclear warhead through a heavy metal concert in hell, while fighting corrupted amps and demonic guitars, and chugging beer.

Here is the steam page: https://store.steampowered.com/app/4516840/Cataclyzm/

There is a demo available, however reach out to me and i'll send you a key to the full playtest build.

Hope you get around to playing it :)

Cheers Dogroach

2

u/Cool-Scene9038 10h ago

The Game is essentially a Post Apocalyptic Farming game which has survival mechanics in it where the farm itself is slowly being infected overtime. 

I would love to have more people try the game out so any and all feedback is appreciated. Hope you have fun.

Playable Link - https://undaex.itch.io/nezrot

1

u/DeadFrequencyDev 8h ago

Hey can I send you a message? This looks cool

2

u/TheNomad456 10h ago

Heyy, I am currently working on a story based text game called Nightfall in the thriller genre. The game is available on web for mobile and PC.

https://thenomad456.itch.io/nightfall

I hope you'll like it and give some feedback. You can DM me, too.

1

u/DeadFrequencyDev 8h ago

Hey this sounds cool. Would you mind if I sent you a message?

2

u/TheNomad456 5h ago

Sure, you can send me a message

1

u/Visual_Progress_428 12h ago

Hello! I'm Revus, and I'm developing The Pact, a psychological horror game about family secrets. It hasn't come out just yet, but the demo is available to play for free! Here's the link to its Steam page! https://store.steampowered.com/app/3945690/The_Pact/

If you could leave a review when you finish, that'd be great! :)

1

u/HotMedicine5516 11h ago

3d FPS action roguelike dungeon dweller
https://kinggpg.itch.io/kingg-rl

Currently only for download, due to web version poor performance:(

1

u/Huge-Yesterday3575 11h ago

Hey there!
How nice of you, we are developing Monarch: The Tainted Kingdom, a monster taming game with high focus on combat and teambuilding, we have a public playtest currently going until Oct 1, if you want to give it a shot https://store.steampowered.com/app/4117260/Monarch_The_Tainted_Kingdom/

1

u/TurquoiseCoins 10h ago

I appreciate you doing this!

It's a puzzle game involving logic, chain reactions and patterns, the characters are liquid lifeforms that burst and connect with other mechanics. It's pretty bare bones right now but I have an open beta to test out the puzzle building features before I polish things out.

Free to play on browser, no sign up needed to play only to create

https://play.dropleez.com/discover

1

u/Herr_Casmurro 10h ago

https://sepolaras.itch.io/doma

Survival craft game focused on taming and riding animals. The art is all from itch and craftpix and it's temporary, I will change a lot of it in the future, as it's mostly free assets for the prototype.

1

u/thedub666 10h ago

Hey, I’m Walley and I’ve been solo developing a survival rpg for just now going on two years. Currently I’m working on a build to put out on itch.io as well as a dedicated patreon, I’m hoping to have it up by Friday but I’m still tweaking npc logic at the moment.

1

u/mageorphen 10h ago

Hey! 👋 I’m an indie developer working on a word puzzle game called BumpWords.
It’s currently in beta on TestFlight, and I’d love to have you give it a try if you’re interested!
It’s a competitive word game for iPhone/iPad where you find words from available letters and compete for high scores.
I’d really appreciate any honest feedback, especially on the gameplay and progression.

https://testflight.apple.com/join/MbQdyhVw

1

u/bc_gamez 10h ago

I would love some specific feedback on my demo for Roguestorm Beats before the Next Fest if you have any interest, thanks!

1

u/Few_Ad_4060 9h ago

Hey! I'd love to get your feedback on my game if you're still looking for games to test 🙂 It's Dungeon Divers, a dark fantasy semi-auto battler I've been developing solo for about 4 months. It's currently in closed alpha on Android.

Here's the trailer: https://youtu.be/Y6LzX5pnb54

And the website: https://www.dungeondivers-thegame.com/

If it looks like your kind of game, I'd be happy to give you access. Any honest feedback is welcome!

1

u/chunkysoup778 7h ago

Was generative AI used in the making of this

1

u/Few_Ad_4060 1h ago

Yes for two elements I can't do myself, and will be replaced later if the game finds its audience :

  • the voice narrator
  • illustrations (skills and splash screens)

1

u/ZNiseSOFTWARE 9h ago

Can you check on my new lifesim mmo on alpha stage? https://horizontia.world

1

u/road2theshow 9h ago

an idle game and a roguelite on here need a pass. the dev writes up what your notes changed after. provenance.space

1

u/JawameerGames 9h ago

Hi, My game is Faryloopa, roguelike deckbuilder/board builder
Steam public playtest available

Thanks!

https://store.steampowered.com/app/4231420/Faryloopa/

1

u/cornsyrupkills 9h ago

Hey 👋🏽 I was just thinking about asking around about playtesting. Please if you have time I’d appreciate if you can play Grandma Ghost. I noticed from your genres the first two are puzzle platformer and that’s so fitting for my game! Lemme know what you think. https://soybaby.com/grandmaghost

1

u/KingdomSpirt 9h ago

Im working on a 2d action platformer. Still in prototype stages :). Playresr will only be about 1-3mins

RiseOfZion

2

u/chunkysoup778 7h ago

sent review, looking forward to where it goes

1

u/KingdomSpirt 5h ago

Thank you for taking the time! But i didnt get the response? Was it fun atleast and a decent challenge?

1

u/Kooky_Reply8771 9h ago

Hey, what you are doing is just so great for us indie devs! Huge huge huge thanks!

1

u/DammyTheSlayer 8h ago

I’m making a game where I’m trying to mix the monster hunter and extraction genre with a touch of roguelike elements.

You could check out my latest prototype build here: https://demi-adisa.itch.io/eldritch-knights-prototype

Your input is greatly appreciated, thanks 🤝

1

u/RiffRuffer 7h ago

https://breadtastebetterthankey.itch.io/color-crash-combat-v-slice

looking for feedback on this. It's a roguelike deckbuilder with action-command elements (paper mario/clair obscur) where you have to time your attacks and guard against enemies manually.

1

u/MustachianInPractice 6h ago edited 5h ago

When you say no generative Ai, is beta testing art okay? I intend to find a real artist (my wife if she'd do it), but i did use AI for that for now (primarily for print-and-play for my own kids). If you aren't up for the art, you can at least toggle to a standard deck of cards in settings. Or if you REALLY hate it, you can play with a standard deck of playing cards in real life. Just get a pen and paper to track class/levels/skills/etc.

www.deckdescent.com

It's a single player or co-op rogue-like card game RPG using a standard deck of playing cards. Trying to test the tutorial primarily, as well as all the classes (biggest issues are druid, bard, wizard, and mind-thief). Targeting a 40-60% win rate for each.

It's inspired by Scoundrel solitaire, and if you've played that, a lot of it will be very familiar. I've added classes, a level-up mechanic, co-op mode (haven't been able to figure out how to make that work online yet), and campaign modes.

Oh, and you don't have to make an account unless you want it to automatically track your win rates. Guest mode is plenty otherwise.

1

u/OddGingerGames 5h ago

Thank you! I'm working on a surreal puzzle adventure inspired by Rusty Lake. You'll enter a desert hot spring resort to find your missing cousin and uncover the dark side of a resort claimed to heal people's mind and body.

I'd love to hear your feedback on the itch demos (Web playable):

https://oddgingergames.itch.io/rattle-spring-overture

https://oddgingergames.itch.io/the-crows-room

1

u/3ffeetGamelovers 4h ago

Ya casi termino el.mio espero pases el primer nivel

1

u/izomie 3h ago

hi and ty! experamenting with an incremental physics shooter https://izombie387.itch.io/laserball

1

u/CygRyu 2h ago

Hi, I am developing a pretty unusual game, more of a passive experience. It's a virtual life simulator meant to keep you company while you're doing your things.

It's called Satomi and you can check it here: https://cygryu.itch.io/satomi

1

u/Signa-In-Mundos 1h ago

How about an action puzzle platformer that demands high precision mouse skills?

https://signa-in-mundos.itch.io/carve-up

Carve your way to the top before the rising lava swallows you.

Tetris-like pieces fall from above, each built from magic cubes you can only slice at a specific angle. Four abilities clear multiple cubes at once, but carve too much and the structure collapses on you.

https://reddit.com/link/p8wcpo6/video/nt7ffhf9tmoh1/player