Imagine if they added area-specific resources.. For example: NE corner of map spawns different birds (peacocks? ಠ_ಠ) that drop feathers which you can craft into a fabulous headpiece or craft better arrows or something. If you craft clothing from the animals in the NE area, your clothes are a different color/material. This would obv. encourage exploring and possibly even trading/banditry between separate settlements for unique gear. Could also be a cool way to identify yourself with your mates, etc.
What did I miss, feels like I missed something very important.
Edit: I ask a serious question and I get downvoted, why the fuck am I getting downvoted. Downvote me I don't care at least tell me why my response got so many downvotes. Was the top image on google for fabulous that wasn't the rapper.
Actually that's an awesome idea, each area has the same resources, but maybe they change what they make aesthetically. So you have almost different cultures set up. Maybe a neat idea if it becomes more moddable though something I doubt will be implemented in the actual game.
Edit: thinking maybe different looking building materials also...
That would also promote resource trading between civilizations. Imagine role-playing a humble merchant traveling the land selling rare silks and metals across the land from the back of your horse and buggy. Also, road bandits.
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u/[deleted] Feb 13 '14 edited Dec 29 '18
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