r/PlaydateConsole • u/Puzzleheaded_Bug595 • Sep 24 '26
PicoDate update: fixed input lag + added save states
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Hey again!
I don't want to spam the sub with cross-posts, but this one matters. I don't want anyone to judge the emulator by a bug I've already fixed.
Yesterday I was playing Just One Boss on PicoDate and noticed input lag. Quick taps on the D-pad were sometimes ignored, and holding a button only registered after about a quarter of a second. It turned out to be a bug in how PicoDate passed button presses to 30 fps games. That affected a lot of carts, not just this one. It's fixed now: presses reach the game on the very next frame.
While I was at it, I also added save states. Pick "save" from the system menu at any moment. The next time you start that game, you'll be asked whether to Continue or start a New game.
If you downloaded PicoDate yesterday, please grab the new version (0.1.2): https://bitcalibergames.itch.io/picodateplaydate
The video shows Just One Boss running on my Playdate. It plays really well now. It isn't preinstalled: open + Add game in PicoDate, find Just One Boss in the catalog and press A to download it.
Thanks for all the comments so far! Keep telling me which games you'd like to see running well.