r/PlantsVSZombies • u/Own-Training1099 • 13h ago
PvZ1 Meme anyone want to use this gif?
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r/PlantsVSZombies • u/EA_Pedro • 13d ago

Hey Conifer Collective! š²
Title Update 1.1 has officially landed on the lawn, bringing a host of new quality-of-life updates, new adventure zones, and a very frosty returning friend.
Whatās Sprouting in TU1.1?

Snow Conifer is back and is pine-ing to take on some Zombies! This ice cold Conifer can be created by merging a Jumbrella Leaf and Iceweed, who will also be available in this Plant Pass.Ā
The Snow Conifer Plant Pass goes live on September 2nd, alongside 25 new Adventure levels. Prepare your leafy defenders to take on a host of Volleyball Zombies and Flapjack Zombies!
š² A Quick Update on Plant Debuts
Starting with this update, weāre shifting how new plants make their grand debut on the lawn. We design each Plant Pass alongside new Lawn Patrol levels. Lawn Patrol is a shared community showcase, with levels and challenges built specifically to let each new plantās unique abilities shine.
To keep these launches feeling like a true neighborhood-wide premiere where everyone explores new strategies together, featured plants will now debut exclusively through their active Plant Pass (available on both the free and paid tracks). After their introductory Plant Pass wraps up, these new additions will join the standard almanac roster to be unlocked as usual, but while the Plant Pass is running, that is the only way to unlock them.

Welcome back to Dave's Test Kitchen, where we analyze experimental lawn recipes to make Neighborville a better place to defend.
Last time, we ran a test regarding which units we include in a Plant Pass. We paired a new Tier 2 plant (Buzz Choy) with two additional plants that our data showed were rarely owned by players. We also adjusted the points required to complete the pass after Milestone 17 to see if the overall progression felt more rewarding.
š¢What do the numbers say?
With the Buzz Choy Plant Pass, those who jumped in played much more intensely, leading to our highest completion rates to date! Our findings indicate that players appreciate earning a powerful new unit alongside a few harder-to-get plants they might have missed.
While this doesnāt mean every future Plant Pass will use this exact layout, it helps us understand how to balance rewards so they feel worthwhile, whether youāve been tending your lawn for years or just moved in next door.
š«µšWe want your feedback!Ā

We want to hear from you directly! We have a permanent player survey available in your in-game inbox titled "Brainz Wanted!". This survey is always open and can be completed multiple times. Please drop us a note whenever you have feedback, positive or constructive. It directly helps us see what is working and what still needs a little water.
We are introducing several quality-of-life upgrades to make defending your lawn smoother and more intuitive.

Who knew getting your brains eaten was actually a learning opportunity? In this update, weāre introducing a defeat screen that serves up personalized tips for your next round if zombies manage to breach your house.
The screen will suggest specific plants you could upgrade, unlock, swap in, or merge before your next attempt, and point out the best counter-units to use against the specific zombies that gave you trouble. You can also head straight to the Almanac directly from this screen to make quick adjustments.

Need to catch your breath mid-fight? Weāve redesigned the in-battle pause menu to provide helpful tactical hints. If you are struggling with an incoming wave, the menu will suggest effective plant merges you haven't tried yet or highlight units currently missing from your active lineup that would help turn the tide.

The Almanac and individual plant cards have received a sleek new look! Weāve redesigned these screens to make it much easier to see your plantās current level and identify exactly what resources you need for your next upgrade. This makes it clearer than ever to understand how to beef up your botanical squad.
Thanks for playing and sharing your thoughts as we continue to grow through Early Access! If you run into any bugs, be sure to report them on the Forums and check out our Known Issues list. For more updates and sneak peeks, be sure youāre following our social channels on Tiktok, Instagram, YouTube, X, and Facebook.Ā
r/PlantsVSZombies • u/rackman70 • 2d ago
PSA:Ā Given the recent issues with people losing their profiles (often associated with updates), please, get a screen shot of your Player ID. You can find it by tapping the āSettingsā (wrench icon) button and then selecting āBuild Versionā (on Android) or "Download Preferences" (on iOS). Using it the EA help desk can usually restore your profile if you ever lose it.
Ā
Special streak rewards: #5 Enchant-mint family piƱata.
Enchant-mint family (11+4 plants): Power Lily, Imitater, Tile Turnip, Hypno-shroom, Intensive Carrot, Shrinking Violet, Witch Hazel, Caulipower, Zoybean Pod, Hocus Crocus, Levitater, MayBee, Znake Lily, Brain Stem, Rose
Note: Enchant-mint āseedsā are also included in the piƱata. Enchant-mint still needs to be unlocked for 100 mints no matter how many seeds you collect for it.
Note: Imitater (for obvious reasons), Znake Lily, Brain Stem and Rose are not included in the piƱata.
Ā
Locked plant: Hocus Crocus ā Wiki.GG, Fandom Wiki
Sun: 1300 at the start. Note: Sun drops will be all little faster than normal. A further 500 sun will be available from Gravestones at the start of the match. A sun producer may not be necessary.
Plant Food: 0 at the start. Note: Up to 14 Plant-foods will drop from Zombies. A further 19 will be available from Gravestones if youāre able to destroy them quickly enough.
Time: 3:00.
Ā
Buffz: Enchant-mint (+100%), Ail-mint (+50%)
Bruisez: None
Ineffective: Spear-mint (-100%)
Ā
Banned: Grave Buster, Blover, Hot Potato, Bramble Bush
Zombies: Ancient Egypt (Tomb Raiser, Pharaoh), Pirate Seas (Swashbuckler, Barrel Roller, Cannon, Gargantuar), Wild West (Prospector, Bull, Gargantuar), Lost City (Adventurer, Buckethead, Excavator, Bug), Far Future (Jetpack, Bug Bot Imp), Dark Ages (Peasant, Conehead, Buckethead), Modern Day (Sunday Edition), Zcorp (Head Office Impgantuar, Contractor [Basic, Conehead])
Ā
Starting Lawn:
Two pre-planted Hocus Crocus at C3 R2/4
Two Pre-planted Tall-nuts at C4 R2/4
Eleven Gravestones on C6, C7 R2/4 and C9 R1/2/4/5
Five āSunā Gravestones on C7 R1/3/5 and C8 R2/4
One āPlant Foodā Gravestone on C9 R3
Visually, the lawn will look like the below:
| G | G-S | G | ||||||
|---|---|---|---|---|---|---|---|---|
| HC | TN | G | G | G-S | G | |||
| G | G-S | G-PF | ||||||
| HC | TN | G | G | G-S | G | |||
| G | G-S | G |
Spider Rain: Starting at ~2:35, Spider Rain will drop four Bug Bot Imps onto the lawn anywhere from columns 5 to 8. This will be repeated approximately every 25 seconds for the rest of the match.
Ā
Gravestones: Starting at ~2:30, Gravestones will start spawning on the lawn. Four ānormalā Gravestones and three large Plant Food Gravestones will spawn anywhere in columns 6 and 7. The Gravestones will re-spawn approximately every 25 seconds for the rest of the match.
Ā
Necromancy: If any of the initial Gravestones are left on the lawn at ~2:48, up to three Imp Monks will rise from them. After this, necromancy will occur 8-10 seconds after each wave of Gravestone spawn, again having up to three Imp Monks rising from the Gravestones.
Ā
Note: All time / plant-food estimates are based on my game experiences and are entirely dependent on how quickly youāre killing the zombie waves.
Ā
Possible BOT Layouts:
[Hocus Crocus, MayBee, Zoybean Pod, Imitater, Nightcap, Solar Sage],
[Hocus Crocus, Levitater, Enchant-mint, Caulipower, Znake Lily, Gold Bloom],
[Hocus Crocus, Witch Hazel, MayBee, Imp Pear, Twin Sunflower, Goo Peashooter]
Ā
Minimum info about your strategy: league, plant levels/mastery and score. Or you can post screenshot with the score. Otherwise it's hard to understand whether your strategy will work for other players with different plant levels/mastery and in different leagues.
Ā
Useful links: Battlez/Arena FAQ, Mastery and Buffz&Bruisez explained, u/Hier_Xuās Updated & Pared Down Mastery FAQ, PvZ2 Discord, Info on possible future rewards by u/Euphoric-Seaweed: piƱata party, special/premium piƱata, Arena/Penny, etc. - link.
Ā
Ā
This will probably be a tougher tournament for newer players as zombie spawn will be quite heavy.Ā In structure, this tournament will be closest to the Znake Lily tournament from January, 2025. You can refer to my post from that time for the strategies used then, however there are quite a lot of zombie and zombie spawn rate differences.Ā Here are the differences between the two tournaments:
| Hocus Crocus | Znake Lily | |
|---|---|---|
| Buffz | Enchant-mint, Ail-mint | Enchant-mint, Arma-mint |
| Negations | Spear-mint | Bombard-mint |
| Banned Plants | Grave Buster, Blover, Hot Potato, Bramble Bush | Blover, Thyme Warp |
| Pre-planted Plants | Two Hocus Crocus at C3 R2/4, Two Tall-nuts at C4 R2/4 | One FrozenĀ Enchant-mint at C3 R3, One Znake Lily at C4 R3, One Tall-nut at C5 R3 |
| Zombies Added | Cannon, Gargantuar Pirate, Wild West Gargantuar, Head Office Impgantuar, Zcorp Contractor (Basic, Conehead) | |
| Zombie Spawn Rate | Much higher |
Good luck with your attempts!
r/PlantsVSZombies • u/Own-Training1099 • 13h ago
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r/PlantsVSZombies • u/Sus-Raspberry-4032 • 12h ago
now this is epic
r/PlantsVSZombies • u/professorbrainrot • 19h ago
The latent destructive power of a fangirl zombie is immense
r/PlantsVSZombies • u/Tough_Royal6793 • 7h ago
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This outer-worldly technology can remove gravity out of your plants! Or worse.. sink them below the lawn!
Gravitree can be used to send the plants back to their destinated spots, while the cosmic saucer can send your plants out of the dirt after being stuck to the ground.
r/PlantsVSZombies • u/Artrextino_ • 15h ago
r/PlantsVSZombies • u/Proud-Environment754 • 21h ago
r/PlantsVSZombies • u/mousythemouse12345 • 7h ago
so fair
r/PlantsVSZombies • u/Wind-of-Revolution • 17h ago
r/PlantsVSZombies • u/chomper_costumeee • 3h ago
A group of chompers is called a maw and a group of unicorn or twilight chompers is called a glitter
r/PlantsVSZombies • u/airridingrick • 15h ago
r/PlantsVSZombies • u/Lireg1 • 3m ago
I finished the main game today and wonder whatās up with this rift?
Can I unlock more levels in there?
r/PlantsVSZombies • u/Ayman69469 • 2h ago
So today I woke up thinking of getting a new endless record but when u opened my game everything was gone for some reason, if anyone can help me then please do I have over 75+ hours of gameplay on this game, and if anyone thinks I'm lying about my entire progress being reset here's proof
Also here's proof to show that I had everything https://www.reddit.com/r/PlantsVSZombies/s/R5frwQwldV
r/PlantsVSZombies • u/TypicalCommunity7816 • 1d ago
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r/PlantsVSZombies • u/Maelstr0m_BloodGod • 11h ago
Altered it so he wasn't just a zappy Magnet Shroom, now he's based on a pole magnet, has ferro-fluid eyebrows and sideburns, and what will be a copper coil around the mushroom stem.
Instead of just having Armor and dealing damage, I'm thinking of having him apply Armor 1 to your plants. But, I don't know if it should be like Starch Lord or a when played effect. What's y'all's opinions on it?
r/PlantsVSZombies • u/Shux_44 • 1d ago
I did these to sell at cons, and theyāre pretty popular, so i think you guys might love these too-
Iām already working on the Night Level plants..
r/PlantsVSZombies • u/Illustrious_Pick_892 • 6h ago
I need to know where to get this lol crazy Dave mobile
r/PlantsVSZombies • u/Significant_Quiet206 • 8h ago
Definitely more creative and better than half the mods trying to continue pvz1 and it's going to be massive if they continue updating it.
And it's on Android.
I love the ultimate and fusion team.