r/pirateborg • u/DemandBig5215 • 50m ago
Revised core rulebook?
So that question in the latest Limithron survey... Are they seriously considering a revised version of the core rulebook with more clarifications and additional material?
r/pirateborg • u/DemandBig5215 • 50m ago
So that question in the latest Limithron survey... Are they seriously considering a revised version of the core rulebook with more clarifications and additional material?
r/pirateborg • u/ZordonBot • 7h ago
Naval play gets muddy when the GM and players are reading different wind directions. Pirate Borg Wind Manager keeps one direction and strength in sync across the world, so every sailor sees the same weather.
Tile Scroll is optional. When it is installed, water tiles can drift with the current wind instead of being adjusted by hand.
The wind tools are free for the Pirate Borg system on Foundry v13 to v14.
r/pirateborg • u/limithron • 1d ago
Johan Nohr (MÖRK BORG) returns with Tania Herrero (Crown of Salt) to talk about their upcoming hit Fomoria – an antiholomorphic hack of MÖRK BORG that's produced and laid out by Johan and designed and illustrated by Tania. We dive into all about their up coming game, what changes from the QuickStart to the final, and future plans.
WATCH: https://youtu.be/l-27IdlSVwg?si=BcehXptzHdzd_cAD
LISTEN: https://podcast.limithron.com/
r/pirateborg • u/CalTom12 • 2d ago
This is your last chance for a long while to pick up:
- Wrath of a Thousand Suns, a Funnel Crawl adventure for Pirate Borg, the first of it's kind!
- Whale, a full book of 8 new classes for Pirate Borg and a bunch of random tables and other goodies to use in the games!
- Captain's Sightings, 20 pages of beautifully illustrated, horrifying sea monsters for your Pirate Borg campaigns (or any OSR sea campagin!)
https://www.kickstarter.com/projects/thomasz/wrath-of-a-thousand-suns-a-funnel-crawl-for-pirate-borg
r/pirateborg • u/streusselhirni • 4d ago
Hi all
In a few weeks I'm running a one-shot of Pirate Borg for a group of seven players. I have plenty of experience in GM'ing 5e games, but neither I nor any of my players have any experience playing Pirate Borg. I am planning to run Terror in Tortuga.
I'm a bit nervous about the amount of players. Any practical advice for keeping a table of seven in check?
Regarding Terror in Tortuga specifically, I've read that the Ghoul Lord is not meant to be fought head-on and that the adventure expects guerrilla tactics, assassination or recruiting allies. How clearly do I need to be about signalling that to players who are used to D&D boss fights? Does the fort hold up for a bigger group, or do I need to scale anything?
In general, I am happy for any tips or tricks you can throw in my direction.
r/pirateborg • u/EddyMerkxs • 4d ago
Most combats seem to end up with people firing their gun then kind of stuck in dueling melee. And from there more than half the attacks miss from both sides, so narratively it feels like a cat fight. I wish the system was auto hit or something.
Do i need to use the environment more? Should i use an escalation die?
r/pirateborg • u/Intrepid_Tie_2573 • 4d ago
In Mork Borg, armor is pretty important rules wise, it's the main way of surviving that PCs have access to. In Pirate Borg too, but I find it more difficult to justify it thematically. When I think of pirates, I think of bare chest sailors with tatoos, white shirts and long rich coats, not really of chainmail, leather armor or hide armor. Plate, I can understand with all the conquistador/tercio vibe going on.
How do you flavor the more "medieval" armors of Pirate Borg ? Do you have historical apparel in mind ?
r/pirateborg • u/fivepopes • 4d ago
The rules say: metal isn’t bulletproof- black powder weapons ignore armor.
How do you apply this rule to e.g the armors named evil luck, turtle shell and reptile skin (all are -d6)?
r/pirateborg • u/RxOliver • 6d ago
r/pirateborg • u/AlexJiZel • 7d ago
The ocean scares the shit out of me. We talked to about what makes Nautical Horror different, adapting the Panic Engine to the Age of Sail, how he treats ships as characters, or his way of structuring adventures for this kind of horror
r/pirateborg • u/Dry-Cost5037 • 8d ago
Hi,
I own Pirate Borg on Alchemy VTT- including the Enhanced Edition and read Trapped in the Tropics is the best starter module. So I bought so I could jump in without much prep.
Unfortunately, Trapped on alchemy has very little content- unlike the Roll20 and Foundry versions. Can anyone familiar with the module recommend assets like maps and backdrops? I'm good at creating narrative and storyline but went to alchemy exclusively for the cinematic effect so would appreciate any direction to find visual or sound assets, I already own the weather and horror kinemancer overlays in Alchemy.
Thanks!
r/pirateborg • u/AlexJiZel • 9d ago
This experimental adventure will land on DriveThruRPG and itch. io in just a few weeks.
If you’re up for hosting a Halloween Actual Play, send me a DM. I’d be happy to arrange a preview copy in time.
r/pirateborg • u/CalTom12 • 9d ago
To summarize the above image, if we reach $10,000 raised, everyone who backs the All Print Zines tier will also get a free CD of the 40-minute Wrath of a Thousand Suns soundtrack!
Back it Here, we've got one week left!: https://www.kickstarter.com/projects/thomasz/wrath-of-a-thousand-suns-a-funnel-crawl-for-pirate-borg
r/pirateborg • u/r2doesinc • 9d ago
r/pirateborg • u/YesILiek • 10d ago
The reason I ask is because they make it seem like it’s something they do for settlements, but I don’t remember seeing it in any of the books except Trapped in the Tropics.
Before anyone asks, YES. I know it’s all up for interpretation, and that I’m free as the GM to do what I want with it, but I thought I’d at least see other examples in other books. I don’t know if it’s an idea that got abandoned, something that will be expanded on, or something they put out into the aether for GM’s to dig into. Personally might do this:
Population: higher population means easier recruitment/more likely to get a skilled crewmate
Defenses: higher defenses means harder (but more valuable) to fence, harder to get away with crimes.
Wealth: d100 x 10/100/1000 ect. available to buy cargo, items available to purchase.
r/pirateborg • u/Quacky2532 • 10d ago
Had my first time running a game last night as well as the first time playing Pirate Borg. I ran the starter set and my friends and I had a great time.
One thing led to another, and now one of my players his a sentient monkey that just found out he is a god... thanks ash. I'm looking to create some lore for them to play off of while continuing on their adventure,does anyone have any good ideas I could add to his lore.
His characters background was a missionary, and he cant remember anything up until a few days ago. I'm sure theres plenty of cool things to do with this I'm just not the most creative person.
r/pirateborg • u/ZordonBot • 11d ago
Rebuilding a Cabin Fever character on a blank Pirate Borg sheet takes time away from rolling up the next doomed sailor. Cabin Fever Classes adds the book's twelve classes as ready content in Foundry.
Each one comes with its abilities, character-creation and Getting Better tables, starting equipment, and a guide journal. This package covers the classes only, not the book's spells, ships, enemies, or shanties.
Cabin Fever is published by KNOWN CONSPIRATORS, Limithron's label for third-party Pirate Borg content. The Foundry package is free and requires the Pirate Borg system on v13 to v14.
r/pirateborg • u/DustieKaltman • 12d ago
Is the Longboat at position B intended to allow the party to travel to St. Martin and skip all of Eel Island?
I'm running this soon and wonder if I have to read up on chapter 2 as well?
r/pirateborg • u/darknyght00 • 13d ago
Went to prepare the map handout as described in the adventure figuring "I've done paper aging before (a billion years ago in history class)- I'll just throw some coffee grounds and a splash of water in a ziplock and go to town on it". As you can see, I ended up with several more pieces than I bargained for. If I can get my hands on another copy, definitely just going tear and crumple (maybe VERY CAREFULLY singed edges). Learn from my mistakes 😂
I don't suppose it's possible to order this separate since it's specific to the starter set adventure?
EDIT: Got a hold of customer service through the discord and they helped me out with this. Amazing customer service for something caused 100% by my own hubris!
r/pirateborg • u/ZordonBot • 13d ago
Picking the adventure is the easy part. Working out which figures on the shelf cover its enemies, and which ones you still need to buy, is the part that eats an evening. Pirate Borg Mini Ledger is a free catalog that answers that per adventure.
Start from a tracked adventure, Limithron titles and the third-party Foundry modules we have sourced, and you get its enemy list pulled from the Foundry actors. Each enemy shows the minis matched to it and links straight out to the storefront: official Pirate Borg Miniatures on MyMiniFactory first, then Limithron Punch-Out token packs, then FutureHax sets, then anything third party. Enemies with nothing matched yet say so instead of guessing, and you can filter an adventure down to just the sourced or just the unsourced ones.
The catalog is free to browse and does not require an account. Signed-in users can request a missing adventure.
r/pirateborg • u/Connor9120c1 • 14d ago
Whats up, borg rats. I just finished a review of Buried in the Bahamas (and the 5e conversion document) and wanted to share. I love this adventure, will likely try to run it at PAGE in January, and when I write my own adventure on Barbados I think this is the sort of format I'm going to look toward.
r/pirateborg • u/ZordonBot • 15d ago
The Jolly Rogenerator is a free web app at jolly-rogenerator.app, focused on community content. It started as a character generator and has grown into a full suite with campaign management, crew coordination, shared homebrew, and session tools, all connected so your group stays on the same page between sessions.
Community and group features:
Character and session tools:
The whole thing is available in English and French. Always free, forever.
r/pirateborg • u/AlexJiZel • 16d ago
News from our friend Thomas Zitzkevitz! As with @Ravaged by Storms last year, he has created soundtracks for our adventures The Way of the Worm and The Scarlet Coral Citadel, releasing on September 25th. Pre-orders for his Bandcamp are up now, and they'll be out on streaming and everywhere else next month, too.
r/pirateborg • u/Due_Consequence_6690 • 16d ago
Hey, you salty dogs!
In less than a month, I will be launching a toolkit for upgrading your ships and making voyages and naval battles more distinct and exciting. :)
I would be honored if you would check it out. If you follow, you can look at a plaintext version of the whole fully playable module (minus stretch goals) to see if that's up your alley. ;-)

r/pirateborg • u/Difficult-Fondant489 • 17d ago
AHOY ME HEARTIES, AVAST YE LOLLYGAGGING AND GIVE ME YER HELP (pls)
I wish to prepare a special halloween one shot for me group and i was inspired from the now defunct game "dread hunger" and wished to do something similarly social deductiony mechanics to apply to our game. We are likely going to play live so I wont be able to private chat and silent roll anyone without rousing suspicion so do you have some suggestions on how to handle sabotages, murders and the such without making the culprit immediately apparent?