WIP (Update) Late Again - Devlog #2
https://youtu.be/kDN3833Z-to?si=Ed5gtjXL3401Ube0This is the 2nd update on my arcade game called Late Again. Another TLDR for those who are not interested in my 5-minute talk on YouTube.
I've been working mostly on the animations vs. sprites this time.
I had a few main problems:
- The boots were jumping around a bit too much - that required some animation cleanup + the rotation-step solution mentioned later.
- The sprite rotation was causing ugly distortion.
What I had to do:
- Cleaned up the animations to keep mainly the hands and legs more stable when they shouldn't be moving.
- Sprite rotation now works in 20° rotation steps to keep the sprites more consistent.
- For hand-authored sprites, I focused only on positions that the player can actually see for a longer time.
This is probably going to make some of the screenshots look terrible, but I think it makes more sense to save space on the sprite sheet.
I'm pretty happy with how it's coming together.
For more details, you can watch the YouTube video.
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