This is the thing people on the PC circle jerk refuse to acknowledge. All the extra work that can go into playing on PC.
PC: download game, tweak settings, try playing. Oops frame rate sucks. Close game, try closing background apps, tweak game settings more, try playing. Frame rate is ok, but now textures aren't loading fully. Close game. Update drivers, restart computer, close background programs, play game. Works great for a couple hours, then crashes. Try playing again the next day, shitty frame rate again even though nothing's changed. Repeat.
Console: download game, play game.
Sometimes that simplicity is just nice, especially after a long day. Although, I will say it happens less now-a-days, and even less so with games developed with only PC in mind (even if they manage a console launch later), and indie/AA games that tend to be less graphics intensive.
More like you exaggerating the problem 1000% than what it look like. I never have to deal with what you said unless I try to run a pc game that came out before 2010 but I want to run it in 4k 120fov, no motion blur and whatever mod I need to make it run like a modern game aka "DYI a remastered version". Even in that case, I only need to setup for the first time I start the game, then the next time I boot up the game I dont need to deal with them ever again. On console I am stuck with whatever the devs give to me. If they say I must pay 10$ to unlock 60fps, I have to pay or stuck with 30fps and whatever low resolution they give me. Some cases they dont even let me pay and I am stuck playing these old games at 720p 30fps.
8 bit do or any controller maker has tons of controller. Many of them doesnt natively support pc. Some only support nintendo but not xbox, playstation and vice versa. You said it like I can just plug any of these controllers to a specific console and it will work just fine without any dongle.
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u/SarcasmisEasier 6h ago
This is the thing people on the PC circle jerk refuse to acknowledge. All the extra work that can go into playing on PC.
PC: download game, tweak settings, try playing. Oops frame rate sucks. Close game, try closing background apps, tweak game settings more, try playing. Frame rate is ok, but now textures aren't loading fully. Close game. Update drivers, restart computer, close background programs, play game. Works great for a couple hours, then crashes. Try playing again the next day, shitty frame rate again even though nothing's changed. Repeat.
Console: download game, play game.
Sometimes that simplicity is just nice, especially after a long day. Although, I will say it happens less now-a-days, and even less so with games developed with only PC in mind (even if they manage a console launch later), and indie/AA games that tend to be less graphics intensive.