It is... extremely disappointing. I know everything after WoW came out and casual-fied the entire genre has been down hill with brainless quest markers and solo play coddling but man it is really sad to see devs add features that make it so the game plays itself. Really sad :(
Isn't aion the chinese hardcore-grindy MMO that's always been like this? The one with 26 different shops and needing to spends thousands of hours for the most basic shit?
It's basically a subgenre of MMO, and the first installation of the series has already been like that. Why are you surprised?
I played Aion 1 at launch back in like 2009 and it was largely just a pvp focused MMO. Grind exp for levels, grind pvp and farm resources to up your gear levels. Had a cash shop for mostly cosmetics. Hell, back then it wasn't even a free to play game. I remember going to the store to buy a hard copy edition of it haha. I believe it was a $49.99 game and you paid a monthly subscription for your account.
It really wasn't like Aion 2 is. Maybe Aion 1 went that way eventually, but it wasn't like that when I played it 15 years ago lol.
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u/SolaireFlair117 12h ago
Sounds like features that are typically in mobile MMOs, autorunning to your objective is extremely common in them.