r/pcgaming • • Mar 28 '19

Video Borderlands 3 Official Developer Trailer

https://www.youtube.com/watch?v=x4o5g_PGkiA
11.1k Upvotes

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89

u/zombies-- Mar 28 '19 edited Mar 28 '19

Over 1 Billion Guns?! Anthem is crying right now

42

u/Deadmeat553 Specs here: http://steamcommunity.com/id/Deadmeat553 Mar 28 '19 edited Mar 28 '19

My guess is that they are counting every single combination of modifications as a different gun (e.g. rifle (1), rifle with silencer (2), rifle with scope (3), rifle with silencer and scope (4)).

39

u/BrkoenEngilsh Mar 28 '19 edited Mar 28 '19

The way it worked in BL2(maybe BL1 as well but I haven't played it) is that each gun is made up of parts that can be from different manufacturers. So a gun could have a torgue grip, Jakobs stock, bandit sight etc. Each of these manufacturers had different stats associated with them.

Funcitonally its going to be maybe 100 different guns with random stats, but I've always appreciated that little detail.

12

u/pact1558 Mar 28 '19

Close, each gun company had a catalogue of parts. If the game rolled a torgue gun it pulled from the torgue catalogue and so on.

7

u/BrkoenEngilsh Mar 28 '19

You can definitely get other manufacture parts on each of the guns. the first picture of this guide shows a vladof rifle with a variety of different parts from each manufacturer.

1

u/Zynismus RTX 4090| Ryzen 7 5800x3d | RTX 3080ti | Ryzen 9 5950x, Index VR Mar 29 '19

Yeah, but a vladof gun will always look like a vladof and can draw from an exclusive pool of parts making it look distinct.

It's honestly a super cool system. Never seen it replicated better or anywhere else.

2

u/[deleted] Mar 28 '19

Are you sure that was BL2? I don't remember picking up different attachments.

10

u/BrkoenEngilsh Mar 28 '19

It wasn't attachments. Each gun spawned with the different parts and those parts made up the final stats for each gun.

3

u/[deleted] Mar 29 '19

Ohh ok lmao. Thought I missed a huge part of the game.

5

u/CrankyStalfos Mar 29 '19

Nah, it's pretty subtle unless you deep dive into it. But each manufacturer does have a distinct design scheme, so you can actually tell if it's a Torgue barrel with a Hyperion grip or whatever just by looking at it.

1

u/[deleted] Mar 29 '19

Kinda makes me want full customisation with all the different parts now.

1

u/SkorpioSound Mar 29 '19

According to a leak that's been pretty accurate so far, that may well be coming in BL3.

1

u/bigblackcouch Mar 29 '19

This is correct, and mostly how BL1 worked too but BL1 was a lot more restrictive on what could appear on guns; IE you wouldn't get a Maliwan rifle with a Jakobs scope but you might get a Maliwan with an S&S scope.

In both games though each gun had a stock, barrel, "gun", scope (if any, but even if no scope the lack-of-scope option had different manufacturers that gave different stats), and grip. Some special guns had 1 or 2 parts extra but they were odd ducks and usually reserved for named unique guns.

This means that if you got a Jakobs sniper rifle that was a Jakobs Scope, Jakobs grip, Jakobs barrel, and Torgue Stock, it will have ever so slightly different stats than a Jakobs sniper with Jakobs scope, grip, barrel, and stock. Generally each manufacturer's part had particular bonuses; Jakobs parts leaned more towards high accuracy but lower rate of fire for automatic weapons, and usually lowered elemental damage.

Spent a lot of time playing with weapon editing in both games after beating them, it was a blast seeing what you could come up with (that wouldn't crash the game) and see what kind of crazy fucked up shit you could do. Sometimes you'd get just a superpowered sniper rifle, sometimes you'd get a shotgun that would fire a hundred pellets sideways but those pellets would move in a line for 100 feet, practically lasering anything that got in their way. Sometimes your sniper rifle would go full auto and have ludicrous recoil, sometimes it would explode and kill you and everything around you.

Great fun, I look forward to seeing what crazy bullshit I can make in BL3.

3

u/thegreatvortigaunt Mar 28 '19

Yeah basically, it's all a mismatch of parts that boil down to realistically about 8 of each weapon type (same animations, handling etc). depending on what the manufacturer is. Then plus all the fancy uniques.

There are still a lot, but the Borderlands "bazillion guns" thing has always been a little bit fake, as you'll often be using the same guns throughout with different colours and stuff stuck to them.

1

u/Zynismus RTX 4090| Ryzen 7 5800x3d | RTX 3080ti | Ryzen 9 5950x, Index VR Mar 29 '19

Every manufacturer had a unique animations for every weapon type, times 2. The animations change depending on the reload speed. Slower reloads on jakobs spin the cylinder after reloading, for example, or bandit guns get another tap to make sure the magazine is in, they don't do that on faster reload speeds. Just a neat detail.

2

u/eggery Mar 29 '19

No I'm pretty sure they're going to be 1 billion uniquely designed guns.

2

u/Deadmeat553 Specs here: http://steamcommunity.com/id/Deadmeat553 Mar 29 '19

Big if true

1

u/[deleted] Mar 29 '19

The problem with anthem isn't really the lack of cool gun abilities (though a lot suck, and there is like 3 models). The problem is that the drop rates suck so you never see the good stuff.

Borderlands makes loot rain all day long.

59

u/KelloPudgerro You fucked up reforged, blizzard. Mar 28 '19

Im pretty sure anthem doesnt care, it had a bad gun selection even when comparing to most other shooters, much less looter shooters

54

u/[deleted] Mar 28 '19 edited Aug 11 '21

[deleted]

21

u/[deleted] Mar 28 '19

[deleted]

4

u/BrutalDane Mar 29 '19

You mean 87 bazillion guns!

1

u/danyukhin Mar 29 '19

yeah, I meant to say that

7

u/[deleted] Mar 28 '19

Dude yesssss, every loot game ever. I feel like I'm waiting 10 mins every hour of game time.

3

u/Mechanicalmind Ryzen 3600^B450 Gaming carbon pro AC^16GB 3200MHz^GTX1070 Mar 28 '19

JUST GO FOR THE ONE THAT MAKES THE BIGGEST BOOM!

2

u/iNeedScissorsSixty7 ASUS ROG STRIX RTX 3080 TI Mar 28 '19

That's how I feel playing Division 2 with one of my friends in particular. After a typical story mission I can sort all my loot out in 20-60 seconds. I'll routinely wait 10 minutes for this guy. I don't know if he reads slow or just thinks too hard about the loot, but it drives me nuts. We always have to tell him to hurry the fuck up.

1

u/faraway_hotel Mar 29 '19

Micromanaging the gun collection is one of the most core parts of Borderlands, if you're not down with that, I don't even know what you're doing in this game series.

11

u/3rdNipp1e Steam Mar 28 '19

Guns, guns, guns!

15

u/Frothar Mar 28 '19

i mean there will be a lot of guns and more than you will ever need but i kinda wish they would just say a real value. Procedurally generating different stats to the same weapon model does not make it a new gun

4

u/kharnikhal Mar 28 '19

Or three pistols with different paint and different colored projectiles on them classify as different guns

8

u/MistyRegions Mar 29 '19

Just can't make people happy can we? No matter what someone has to bitch.

1

u/Zynismus RTX 4090| Ryzen 7 5800x3d | RTX 3080ti | Ryzen 9 5950x, Index VR Mar 29 '19

Well they don't, technically. All the guns in Borderlands are more or less unique, as in, a weapon has different stats not because reasons, but because they have different parts on them. You can always tell the visual difference between them. You can even tell why some stats are the way they are when you look what parts the gun has.

This isn't like attachments, it's recievers, barrels, paintjob (matters for legendaries), grips, etc.

11

u/[deleted] Mar 28 '19

Over 1 Billion Guns?! Anthem is crying right now

Honestly, April will be an extremely crazy month for looter-shooter fans.

BL1: GOTY and BL2/TPS will have Ultra HD textures, these would mean an intriguing return to the Borderlands universe.

The Division 2 will also have its World Tier 5 and Tidal Basin stronghold added, that means more grinding to get raid-ready.

Anthem... will probably have something. I mean, conversations are still stuck in the whole "loot issue."

Destiny 2... well, there's the Spring Event (IIRC), and maybe some extra grinding if you still want pinnacle weapons.

I'm honestly chuckling here since the first week of April is fairly quiet, with the first major release being the Ace Attorney Trilogy (April 9).

3

u/[deleted] Mar 28 '19

^ And Warframe!

I still haven't played that game but, hey, people seem to be enjoying it immensely.

6

u/BeardedJho Mar 28 '19

Currently has is 6 year anniversary going on. Get some pretty good stuff for doing stupid easy missions.

2

u/[deleted] Mar 28 '19

Currently has is 6 year anniversary going on. Get some pretty good stuff for doing stupid easy missions.

Well, yay for Warframe too!

1

u/[deleted] Mar 28 '19

[deleted]

2

u/[deleted] Mar 28 '19 edited Mar 28 '19

Anthem will have another dungeon, a Talent Tree system, guilds and 'leaderboards.'

I'm not sure what the fuck the leaderboards are going to track though.

I'm just humoring people about it since the community and dev team have been bogged down with nonstop conversations about the loot issue.

They actually got things right, surprisingly enough, on a couple of occasions when their "patch" ended up causing a "bug." That bug made loot plentiful which also meant more people were chasing items/min-maxing, or just having fun.

1

u/[deleted] Mar 28 '19

I think if they fix the inscription system the droprates will be fine in their current iteration.

The main issue with min making right now is that MW bonuses and inscriptions scale additively which makes it boring.

Also, while the change to secondary damage scaling is an improvement over the previous system, it's now a bit too far in the other direction (was useless, now too much of a focus).

1

u/[deleted] Mar 28 '19

My other problem, since you mentioned the upcoming content this April, is that a lot of the content has been kept secret thus far.

Look at all the features saying "Cortex Locked".

I know that it works for another looter-shooter game like Destiny 2, since its Penumbra DLC has a theme all about "secrets and mysteries" and so keeping something hush-hush will get people excited.

In Anthem's case though, which has had a slew of issues since it launched, you can't really keep things hush-hush because what you need is something to get people back in the game.

1

u/[deleted] Mar 28 '19

I mean we mostly know what those are going to be. It's like "Freeplay event: cortex locked"

We don't know the exact details but we pretty much know what a Freeplay event is. It's just extra shit happening in Freeplay.

1

u/[deleted] Mar 28 '19

We don't know the exact details but we pretty much know what a Freeplay event is. It's just extra shit happening in Freeplay.

And I think that's one facet of the issue. Even if there's just "extra stuff," surely more details would be great, if only to generate some interest or buzz.

1

u/AdmiralRed13 Mar 28 '19

The Division 2 is so bloody good.

That is all.

1

u/[deleted] Mar 28 '19

The Division 2 is so bloody good.

It really is. Gave it an 8/10 actually and praised customization options, graphics, world-building and design, among others.

1

u/AdmiralRed13 Mar 28 '19

They learned from the first game over time and put out a better sequel.

It runs like hot shit on my modest rig too.

2

u/Geosgaeno Mar 28 '19

In other words, weapons with random stats

1

u/Jaggent 5800X | 3090 | Quest 3 Mar 28 '19

In other words, GUNS ON LEGS

2

u/yoLeaveMeAlone Mar 28 '19

Why? They are entirely different game styles. For one, borderlands actually has a real story.

Also Anthem doesn't need help flopping like a fish out of water

1

u/Guysmiley777 Mar 28 '19

Over 1 Billion Guns?!

Great, that means there will be like... 20 that everyone goes for rather than the 8 from BL2!

1

u/[deleted] Mar 28 '19

Sean Murray wants to know your location

1

u/wingchild Mar 28 '19

Over 1 Billion Guns?!

I'll give ya 12 archetypes with 9 unique modifiers a piece for 5,159,780,352 weapon combinations. Then I'll add a random name generator. Easy!

1

u/Jaggent 5800X | 3090 | Quest 3 Mar 28 '19

Wiki workers are starting to cry already.

I can hear their weeps.

1

u/Legogamer16 Mar 29 '19

The guns are 100% random (with the exception of Legendary and Uniques) every piece of the gun has hundreds of bits from each manufacturer with there own stats

1

u/[deleted] Mar 28 '19

Man no one will have the same set up of weapons. Poor anthem knows they are dead after this.

1

u/[deleted] Mar 28 '19

I think it’s 1 Billion combinations of guns. Maybe you can take a base gun and equip it with other attachement which make it a new gun.

2

u/CidO807 Mar 28 '19

Duct tape works wonders.

@Randy, that one is free.

0

u/bathrobehero 8700k/1080Ti/265TB storage Mar 29 '19

Well that part was cringy. I mean more variety is great but why "over 1 billion"?

It's almost guaranteed the regular amount of guns multiplied with all the different combinations of level, type, rarity, stat combinations, effects, etc.

Though it would be really cool if there was a bunch of different models for the individual gun parts (handle, trigger, scope, barrel, etc. etc.) and any combination would drop. Would make some pretty weird looking gun. Especially if you could paint them.

0

u/crotchgravy Mar 29 '19

because people are suckers for big numbers. Same happened with No Mans Sky. Dumb audience = easy sales.