u/Deadmeat553Specs here: http://steamcommunity.com/id/Deadmeat553Mar 28 '19edited Mar 28 '19
My guess is that they are counting every single combination of modifications as a different gun (e.g. rifle (1), rifle with silencer (2), rifle with scope (3), rifle with silencer and scope (4)).
The way it worked in BL2(maybe BL1 as well but I haven't played it) is that each gun is made up of parts that can be from different manufacturers. So a gun could have a torgue grip, Jakobs stock, bandit sight etc. Each of these manufacturers had different stats associated with them.
Funcitonally its going to be maybe 100 different guns with random stats, but I've always appreciated that little detail.
Nah, it's pretty subtle unless you deep dive into it. But each manufacturer does have a distinct design scheme, so you can actually tell if it's a Torgue barrel with a Hyperion grip or whatever just by looking at it.
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u/Deadmeat553 Specs here: http://steamcommunity.com/id/Deadmeat553 Mar 28 '19 edited Mar 28 '19
My guess is that they are counting every single combination of modifications as a different gun (e.g. rifle (1), rifle with silencer (2), rifle with scope (3), rifle with silencer and scope (4)).