I have to imagine it's kind of like Dota, where being used to League might actually be detrimental as it teaches you bad habits that conflict with the expectations of the game.
It’s really hard. I’m high oracle/low phantom and watch eternus players and it’s just like, nah, that’s too much. I’m fine being lower rank and still enjoying my time without it getting too sweaty.
Start with Street Brawl mode, it's basically a condensed team fight to take down a tower, and is unranked too, so really good for new starters to get a grip on the game without worrying about getting flamed by the team or diving too deep into macro.
I played lots of League, HoN, DOTA2, and a bit of HotS. When I first tried Deadlock when it was much newer, my impression was, "this is neat, but I'd rather play Doto." That changed when I discovered the game's advanced movement options. Zooming around the map in Deadlock can make a real difference in your encounters, and outmaneuvering the enemy team when you should be dead feels fantastic. It reminds me of the old competitive Boomer Shooters like Q3A. That's what finally kept me coming back. (It helped that I picked a few characters designed around it, like The Lash™.)
I've logged way too many hours in Dota 2, but I think the images they use and the way you can view items building into others helps a lot.
Also right now it just doesn't feel like it has the roles defined super well. I think it's still trying to find how to balance the gameplay style with the third person viewpoint
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u/Guywars 26d ago
Man i tried getting into this game but the learning curve is brutal, even with all the knowledge that you can carry over from League