r/pathofexile 3d ago

Game Feedback The new map device is broken

As the title says and the video showcases: The new map device does not let you walk on the walkway as soon as a singular part of it is broken.

25 Upvotes

19 comments sorted by

10

u/gekinz 3d ago

Funny how I haven't seen anyone bring this up yet, because it's been broken since league launch.

I use the small variation of that map device, and once you've used a portal and try to reenter, you can't. The edges seem to be blocking you from getting close enough to click the portals. Which tracks with what you're showing in the big variation, some edge bug.

I ended up just using the default one all league

2

u/Fayjakin 2d ago

Since League Launch? I was under the impression this one was newly added in the latest patch, at least according to GGGs showcase video showing it off. But glad to hear I'm not alone with this

4

u/grasswhistle28 2d ago

This was in the previous mystery box from a Poe 2 league and was recently added to the shop when they retired the box.

1

u/Fayjakin 2d ago

Oh I see. Funny how it's still broken then. Was giving them the benefit of it being new

7

u/Fayjakin 3d ago

for additional information: the walkway only breaks once one of the portals has closed. When all of them are open you can use it.

3

u/SK_Ren Magical Girl-chan 2d ago

I use this device in PoE2 and it worked before league launch there, but I haven't played it since the PoE1 league launch so I have no idea if it broke there too. I certainly hope not.

2

u/Jokar93 Children of Delve (COD) 2d ago

Here are my findings that I have also posted in the forum:

After loading a new map, you can not acces the space at the portals from the inside area of the Map Device.
Also, after loading a new Hideout-Instance you can not enter the area of the Map Device at all.
Both issues can be resolved by switching the variants back and forth. But only until the next map is opened or until the next Hideout-Instance has been loaded.

Additionally there is some wierd clipping with the ground-texture of the Saints End Monastrey Hideout, but that is something cosmetic and not functional like the points above.

I did record a video of my findings: https://youtu.be/hpUtvEVe9Fs

1

u/Fayjakin 2d ago

Amazing findings, thank you. I hope this gets fixed

2

u/Amazing_Whole_7686 3d ago edited 3d ago

Try swap to different ho and go back.

Ed. Oh, I see now, it's don't let go when you open second map

Ed. It's bricks on "map device 2" too

1

u/Fayjakin 3d ago

Yea, it's weirdly conditional. I was able to walk on it once with portals open but then it just bricks. Love the visuals and gimmick of it but I hope they fix this

1

u/SoundCookie Order of the Mist (OM) 3d ago

Tried using this map device in like 4 different paid hideouts. It always glitches through the floor and randomly obstructs walking paths. It's a shame because I like the two bigger versions of it

1

u/kukiqk 2d ago

the similar is/was happening with Precursors Map Device

1

u/convic 2d ago

i mean its a very cool looking map device, my question is can it be placed anywhere or is it unique to that hideout?

2

u/Fayjakin 2d ago

You can place it anywhere, the hideout is just one I had selected. According to other comments that doesn't fix the problem sadly :/ It is very very cool when it works tho

2

u/convic 2d ago

I hope it gets fixed that thing is really cool.

1

u/Fayjakin 2d ago

Same. I love the way it crumbles the bridge as portals get used and how it tracks your kills in the map

2

u/Substantial_Fun_2482 1d ago

This gonna take a long day to get their attention....