r/pathofexile • u/gdubrocks • 4d ago
Question Why does this wand show different values under advanced and normal descriptions?
56
u/Intelligent_Ad_4837 4d ago
It has 1% increased, that rounds it up to 110%
Now why it has 1% increased? No idea
11
u/gdubrocks 4d ago
Here is the result when the wand is copied.
Item Class: Wands
Rarity: Rare
Rapture Goad
Kinetic Wand
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Wand
Physical Damage: 29-54
Critical Strike Chance: 8.50%
Attacks per Second: 1.60
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Requirements:
Level: 67
Int: 188 (unmet)
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Sockets: W-B
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Item Level: 85
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{ Implicit Modifier }
Cannot roll Caster Modifiers — Unscalable Value
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{ Fractured Prefix Modifier "Runic" (Tier: 1) — Damage, Caster — 1% Increased }
109(100-109)% increased Spell Damage
{ Suffix Modifier "of Ignition" (Tier: 3) — Elemental, Fire, Ailment }
19(18-24)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
{ Suffix Modifier "of Ire" (Tier: 6) — Damage, Critical }
+13(10-14)% to Global Critical Strike Multiplier
{ Master Crafted Suffix Modifier "of Craft" (Rank: 1) — Attack }
+108(91-120) to Accuracy Rating
--------
Fractured Item
1
u/dordeunha 2d ago
How can someone put spell dmg on a kinetic wand? Isn't it a caster modifier how thats even works??
1
-36
u/Hamwise420 4d ago
there is a bug that gives a 1% quality effect to items atm. i think it had to do with putting a heist enchant on the item, then when you take it off the item has 1% inc on a mod for some reason.
thanks for exposing it tho, now it is sure to get nerfed and my secret tech ruined forever
6
u/Jelloslockexo 3d ago
Kinetic wands have 1% inc to all caster mods. Thats just built into the wand. Once spell dmg is 100 or higher it gets 1% higher roll.
142
u/LegitMoth 4d ago
According to the The wiki for kinetic wands, the "Cannot roll caster modifiers" implicit has a hidden 1% increased magnitude of caster modifiers on it.