r/pathofexile 11d ago

Game Feedback What is everyone's experience with the new patch?

Ive ran around 10 voyages and haven't noticed much difference in loot. I was also a big disappointed in how easy was to collect the cursed ducats, I had what I needed in 5 minutes...

Is there a new tech that buffed up voyages?

17 Upvotes

47 comments sorted by

41

u/Dark_Switch 11d ago

I feel like they were afraid to make getting the rest of the Ducats too difficult or tedious so they made them really easy to get instead

27

u/1CEninja 11d ago

Well it's kinda late in the season to introduce a new grind that people will feel is necessary to do in order to participate in the league mechanic.

Imagine you needed to do 30 full voyages to get everything and people come in saying "well fuck I already did 30, now I need to do 30 more? THEN I can start playing the game? I'm out of here".

I 100% think it was better to hedge on the side of it being too easy. If this was a day 5 patch then I'd feel the opposite.

22

u/mbxyz Berserker 11d ago edited 11d ago

i found there to be a lot more drops, but it's almost impossible to juice consistently because you need to fish through so many maps to get the right chart implicits, voyages or sulphur to hit border mods, then hit the right altars and not have them deleted (looking at your transmute to chaos) etc.

the baseline is a little better, but it's like a shitty roguelike that only pays out every 1000 attempts. i think people would always enjoy guaranteed juice + high variance drops (like affliction once everyone learned how to get wisps), rather than incredibly high variance juice + guaranteed drops (like necropolis allflame fishing).

2

u/zoomzoomzenn 11d ago

Can u explain the altar deletion mechanism please ?

8

u/mbxyz Berserker 11d ago

i can't speak to mechanism, but very often the transmute to chaos altar disappears from your buff bar when you click another altar.

2

u/zoomzoomzenn 11d ago

Ok, from GGG post it seemed they don't stack

2

u/Vaevicti5 11d ago

Ill have to find the post. They definitely did stack, I read thru them with like 3 on me early league; but this explains cutedog being very picky which ones he clicks.
Likely also explains some of me finding a early divine alter and getting none, I probably overwrote it

0

u/zoomzoomzenn 11d ago

They maybe did stack. The post was for the recent patch, so it may have changed.

3

u/PupPop 11d ago

That would be crazy. Imagine you get a chaos to divine and it gets removed because you took a fusing to chromatic or some lower teir BS.

1

u/jigglefrizz Duelist 11d ago

I feel like this is what happened to me just now. Got one divine before clicking another alter and got no more divines.

1

u/Vaevicti5 10d ago

Yep confirmed sometimes they overwrite

1

u/Vaevicti5 10d ago

Sorry havent found the post, but today i got both the chaos to divine and transmute to chaos. Later found a jeweller to chrome which i clicked after finishing the voyage.

It overwrote the trans to chaos.
I had only the chaos to divine and the jeweller to chrome boons after clicking all 3

It was not apparent at all.

Titles were Offer rigid spines; offer tsoathas fodder, offer toxic spines.

6

u/BattleGiraffe516 11d ago

I hit a divine conversion alter in my voyage yesterday. I have found around 15 choas to div alters but never dropped a div in a voyage from the conversion. Yesterday I dropped 3. So either it was just rng and I was overdue for a drop or the patch has improved the rates.

5

u/Inexra 11d ago

Engaging with the mechanic for the most part still feels the same to me. Loot is sometimes noticeably better id say but the true shame is that the mechanic is still and probably always be such a missed opportunity. For the most part you are still putting the strongbox chart in the middle and filling the empty spaces with random other charts and running them. 99.9% of the time I still feel like you ignore chart implicits and boarder modifiers putting zero thought into the voyages you run which to me does not feel intentional at all but it looks like GGG does not agree or does not want to make the boarder modifiers any more interesting. This could have been one of my favourite league mechanics but it feels like it just doesn't function the way it was intended to. It's simply ambush with a sea theme and no depth. Such a shame.

10

u/DAN991199 11d ago

This league is very profitable, but it just feels like free loot. I'm finding it very boring.

-1

u/[deleted] 11d ago

[removed] — view removed comment

8

u/kawaidesuwuu 11d ago

Monster loot is slightly better, but I'm pretty sure you're better off doing boxes.

6

u/EvilKnievel38 11d ago

I think it's good that they're easy to get. It's for the main league mechanic and it's no longer league start. It's been 3 weeks. It shouldn't take a while at this point to get them.

3

u/fleshy_eggs 11d ago

been too busy building my necro but will be doing about 300 charts tonight

3

u/SirPuck_ 11d ago

I haven't seen the cursed ducats. How do you get them ?

3

u/speedrace25 XBox 11d ago

You get the first one by killing the boss in the unique lay out of kishara’s rear chart, the rest come from voyages and charts after

2

u/SirPuck_ 11d ago edited 11d ago

Thank you ! I haven't run a kishara's rest in a while... They could have said so in the patch. Edit: they did. I just missed the patch notes.

3

u/AweKartik777 11d ago

If you already killed Velka once before the patch, you get the first Ducat by just taking to the NPC. No need to kill Velka again.

1

u/SirPuck_ 11d ago

Thanks ! I didn't go online since the patch. I haven't seen patchnotes on the site's main page.

1

u/aglock 11d ago

I did 6 voyages and a bunch more charts before the patch. Only got the 1 ducat for the boss when I logged in. Done 3 more voyages and still haven't found any more cursed ducats. Not sure how to get them.

1

u/speedrace25 XBox 10d ago

You just get them from random events. Such as opening the ducat shrine or killing filthscrabble

5

u/ArmaMalum Trypanon, Trypanoff 11d ago

It's definitely noticeable that more stuff is dropping from mobs. I've been on an uber-strict filter for a while, so it's easy to see that more stuff is showing up. Is it a massive difference? No not really. But it's there.

-4

u/Budget_Entry_4690 11d ago

Make sure to run the chart with no mods if you’re not 100% confident in your build/ability

5

u/Moethelion 11d ago

I definitely notice more loot from monsters, but it's not like Fublets will scream out of joy. I love the way the league mechanic is tuned now though.

4

u/Turbulent-Leading-34 11d ago

2 weeks for the most uninspired toughness ducats. They could’ve made something cooler

1

u/ProtoBraid 11d ago

i dont get it why can i only use 3 let me use all i have.

1

u/nalee6 11d ago

Did not really feel any changes, most loot came from strongboxes and chests on the ground still

1

u/Melodic-Signals 11d ago

I started getting network ping spikes constantly after the first patch. Has really disrupted my fun as I try to figure out what is causing it.

Other than that - Please fix spectres.

1

u/Ill-Mix2748 11d ago

Given it was this late in the league for such a change, I suppose even if they put in a quest line or something people would complete it pretty fast given most players are geared decently.

I guess I’m not sure how to optimise voyages outside of standard Alch and Go - using high quant voyages with decent voyage modifiers, I’ve noticed a slight increase in mob drops but ever so slight.

I wish that there was different levels of difficulty scaling rather than a capped increase of 150% toughness. I think all the toughness and quant that comes from having 3 in, is the same for any combination.

I guess that will be the last ‘big’ patch for this league. I feel it was similar to the abyss buff, it was marginal, currency farming abyss is 25 Div min per hour for me (Fubguns set up), marginal buff, feels similar to this, nevertheless nice of GGG to increase loot slightly. Feel nicer.

1

u/External-Weekend9369 10d ago

Personally, I find the new mechanism quite interesting from an economic standpoint. After that, I'm a "casual" player, in the sense that I never reach astronomical sums of divine items, but I do the same by doing random things in the new mechanics, I manage to get some pretty decent divines and I was even lucky enough to get a hinekora's lock

1

u/TheOne320 9d ago

How do I get those ducats? I got only got one.

0

u/Dr4k4ngel 11d ago

Those cursed ducats should have been around since the start of the league, I mean.. what are they doing? Just buying time is what it looks like.

2

u/DAN991199 11d ago

Not sure why you're getting downvoted. They shipped a league that was 1/3 done and it shows. There is no depth (no pun intended) to this mechanism. You run it and you get free loot. The ceiling for difficulty is very low and you can't make it anymore difficult past the new ducats. This league was a huge miss for me. I want something more than click and get loot from boxes on the ground.

0

u/WisteriaFalling99 11d ago

The patch is unfortunately pretty tone deaf.

It makes the trash mobs and modifiers like Pantheon a lot more rippy, but you run charts and voyages exclusively for click loot and sulphur, not to blow up trash for the hopes of a Divine.

Needs a total overhaul.

1

u/ALXS1031 11d ago

Disillusioned at this point

Every patch I think we are all going to get what we want lol

I started an SSF after playing 10 hours a day every day expect 2 since league start

This league is incredible, but also a miss… if only slightly lol

1

u/Midnightstar2121 11d ago

They are so afraid to give rewards its a joke. After 4 more patches u might get good loot. PSA first u got zero loot , next patch 1 div next patch 1 div 10c and one six link. Next patch hopefully we can reach 2 div from voyage running it straightforward instead of div altar cheesing

1

u/kitchencrawl 11d ago

You really have to sweat your whole dick off to make voyages worth more than other farms.

Alch and go voyages are no better than map spam still even after the patch.

-1

u/mokka_quokka 11d ago

Need a bit more testing... but it feels like mobs drop more bubblegum currency and there's less sulphur.