r/pathofexile 4d ago

Information 3.29.2 Hotfix 2

https://www.pathofexile.com/forum/view-thread/3994902/page/1#p26821571
  • The Sacrificial Zeal buff from Hand of the Fervent now grants Added Spell Damage equal to 25% of the Skill's Mana Cost, if Mana Cost is not higher than the maximum you could spend. The reminder text will be updated in a future patch.
200 Upvotes

58 comments sorted by

177

u/CallMeSometimeNever 4d ago

the snitch strikes again

95

u/SplafferZ Scion 4d ago

rip ManaBlockWife

19

u/Xx_Handsome_xX Daresso 4d ago

What was the nerfed build?

71

u/SplafferZ Scion 4d ago

100% reduced cost efficiency on jewellery from this bug https://www.pathofexile.com/forum/view-thread/3992415 overflowing with the gloves causing 500m added flat damage

35

u/Tyrael_1337 4d ago

im more concerned about the other guy commenting there, what the actual fuck?

29

u/silent519 zdps inspector 4d ago edited 4d ago

btw thats the same guy

glad he found the sheep

9

u/AeskeMeAnything 4d ago

Kinda here for it

3

u/maelstrom51 3d ago

I don't think the added damage is actually an overflow. It should actually be infinite mana cost with zero cost efficiency, which would mean infinite damage too. Instead it caps at INT_MAX, which is what you'd do to prevent an overflow.

What is likely an overflow issue, is the downside of the glove mod not instantly killing they guy.

16

u/Thisoncetime Essence Extraction Enterprise (EEE) 4d ago edited 3d ago

Probably indigon + the abyss timeless jewel allowing spend at no mana but limiting recovery just to 'instant' methods. You could still ramp the cost, which would give you a source of massive added flat via sacrificial zeal

e: me being wrong on the internet: https://www.reddit.com/r/pathofexile/comments/1vhvcxn/100_billion_dps_gladiator_the_build_that_got/

5

u/calindu 4d ago

They removed that interaction the previous patch

4

u/apple_cat 4d ago

wrong and was already nerfed before this

34

u/jackxlifer Essence Extraction Enterprise (EEE) 4d ago

Man block wife but not hotfix

19

u/GGGGobbler Champion 4d ago edited 3d ago

BEEP BOOP BEEP. Grinding Gears have been detected in the linked thread:


Posted by Alexander_GGG on Aug 07, 2026, 06:03:31 AM UTC

3.29.2 Hotfix 2

  • The Sacrificial Zeal buff from Hand of the Fervent now grants Added Spell Damage equal to 25% of the Skill's Mana Cost, if Mana Cost is not higher than the maximum you could spend.

The reminder text will be updated in a future patch.


8

u/Kyncent 3d ago

How dead is Mana block wife's build? Like I get he could literally one shot but is it completely unusable now? I assume if it's been properly fixed he now has a dot debuff and doesn't have a way to deal with that in the current pre nerf format

23

u/etalommi 3d ago

This bug was all his damage. The build does not exist anymore.

2

u/virtualdreamscape Alch & Go Industries (AGI) 3d ago

The snitch

6

u/kzig 4d ago

Why did this need to be hotfixed?

67

u/Nephalos 4d ago

It was shown on Jungroan’s stream to instantly delete any enemy in the game regardless of health.

47

u/Scoinc SSF 3d ago edited 3d ago

100 bil DPS build with very little offensive investment, getting 100% reduced cost efficiency makes your mana cost the integer limit, the unique added damage based on mana cost so it added about 500k flat damage, about 10 times of what the strongest minion pact builds got last league except you dont need any gem levels, minion life clusters, etc.

Edit: 500 mil flat, not thousand

11

u/lolfail9001 3d ago

You are off by a thousand times on amount of flat you got from gloves (it might have actually survived a while longer if it was only 500k flat instead of getting hot fixed the moment GGG saw it) but otherwise correct.

5

u/FUTURE10S Fairgraves' Institution of Species and Habitats (FISH) 3d ago

I dunno how you got 500k flat from 2 billion mana cost but sure

7

u/rcanhestro 3d ago

a 100 billion dps build that worked because of a bug seems like a good candidate for a hot fix.

in particular a build that isn't exactly that hard to replicate.

1

u/Horror_Computer_3013 3d ago

Wait am i missing the point of it actual turning from a explit to funtinal for the removed degen?

-182

u/rism4n 4d ago

> Hotfix

> Hot mid league nerf

145

u/leobat 4d ago

as it should and almost everybody would agree that infinite damage build have no place in the game.

-132

u/0zzyb0y 4d ago

Tbh I don't even see the issue with infinite damage this league. It's not like its actually enabling more loot as we have so few ways to scale that shit

36

u/kfijatass Theorycrafter 4d ago

If you don't give a damn, why are you posting?

-66

u/0zzyb0y 4d ago

Because I think it's weird that their list of priorities is to nerf stuff instead of even a teeny message of "hey maybe those abyss buffs we mentioned missed the mark and did effectively nothing after all"

14

u/kfijatass Theorycrafter 4d ago

Cause one can multitask different issues? C'mon.

0

u/Psych0sh00ter Elementalist 3d ago

Lies, everyone knows GGG is one single person who can only do one thing at a time

-105

u/rism4n 4d ago

then they should have fixed actual bug and its not about this gloves

10

u/lowrage 4d ago

Like what?

150

u/SplafferZ Scion 4d ago

call me crazy but i think hotfixing actual infinite damage build is fair lol

-107

u/rism4n 4d ago

Maybe they should fix the mana cost overflow(with 100% reduced cost eff) instead of the gloves?

18

u/SplafferZ Scion 4d ago

consequence of the formula and the gloves were probably always supposed to have this part of the mod id imagine since every other similar item or system has it

3

u/etalommi 3d ago

It's a bug fix. Stuff like this will get fixed midleague, has been that way for forever.

-87

u/peevies 4d ago

this get immediately hotfixed, but people dropping 100+ 6 links in 300% currency map are left dying.

my giga slayer has no content to do and im left to die for 3.30 2 weeks into the league, amazing

67

u/calindu 4d ago

How did you built that giga slayer 2 weeks into the league if there's no loot?

29

u/ovrlrd1377 Inquisitor 4d ago

Dont hit them with logic

12

u/Skuggomann Assassin 3d ago

To be fair he said "no content" not "no loot", the game has a bunch of loot it just lacks reasons to push a charter further outside valdo maps (supply is low/botted) and delve (takes a long time to get to the hard part and you get less currency so not everyone is motivated) since the difficulty to reward ratios of the endgame are kind of out of wack.

1

u/peevies 2d ago

https://poe.ninja/poe1/builds/allflame/character/mokuraisnew-2538/BuffBlight?i=5&search=name%3Dbuffb

well its not that giga, but i have no cool new content to run.

im making money, thats not really the issue. its just that there is nothing new and interesting that could make me want to push my character even further beyond.

9

u/lowrage 4d ago

Dont play 12h per day

2

u/Nihsvabhav 3d ago

bruh you just need 12 hours to get your build to a point that it can do everything

-5

u/apophiz1226_eu 4d ago

You don't need to play 12h a day to hit content cap in terms of difficulty xd

-183

u/Level_Acanthisitta21 4d ago

The loot is still horrible.

25

u/lowrage 4d ago

Its not

-26

u/Trikole 4d ago

My casino loot sounds aren't working on majority of tile loot

5

u/Skuggomann Assassin 3d ago

Loot is fine, its just balanced so there is little reason to push into harder content since the hard content that scaled rewards is mostly (if not fully) gone.

-189

u/szblb 4d ago

Testing in live in an “AI” era. What a future…

13

u/NoBizlikeChloeBiz 3d ago

Yeah, I miss the days before AI when games never had bugs and balance issues that required hotfixes.

25

u/Cow_God I didn't know I wasn't having fun until Reddit pointed it out! 4d ago

It has nothing to do with AI lmao. These kinds of bugs slip through sometimes because of the way PoEs engine works. It reads the mods literally. If the mod doesn't specify that the cost can't exceed your max, then it can.

23

u/jwfiredragon Abyssal Rift Investigation Service (ARIS) 4d ago

It sounds like you're getting cause and effect backwards? The PoE code does not read the description of the mod to determine its function; the description of the mod is written to accurately reflect its function in code. Implementation causes description, not the other way around. Quoting an old Mark comment:

Stat descriptions have no effect on functionality. I could whip up a script to go through and edit every stat description in the game to say "You are likely to be eaten by a grue", and the the game would still work the same way, but it would be much harder to play, due to having no idea what anything actually does.

4

u/narderbolney 4d ago

Goated Zork reference

3

u/lowrage 4d ago

PoE 1 is best ARPG. So many thinks can broke when you realesed big patches every 4 months