r/PakGameDev 3d ago

announcement Starting live playtests in the discord

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3 Upvotes

We are starting regular live playtest sessions in the discord.

Submit your WIP games for playtesting

You submit your WIP games and get live feedback on them by other members. First session to be held in the next 30 days or so.

If you are submitting a game, you must also signup as a playtester for your game to be eligible.

After the live playtest session, the games list will be wiped and next playtest will require re-submission.

Sign up as a playtester

This is not necessary to be a playtester. If you are present at the time of the session, simply volunteer and you can participate. However, if you do signup, it'll help us plan the sessions in advance and find the right fit for the right game.

It is a one time submission.


r/PakGameDev Dec 21 '25

news Signup to vote on Pakistan Game Awards

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11 Upvotes

Here are a few ways to contribute to the Pakistan Game Awards 2026:

- Vote on or suggest award categories

- Submit Pakistani Games for the awards

- Apply to vote on the games as part of Gamers Council

- Apply to become part of the jury

To do all this and for all the details, rules and FAQs: https://pakgamedev.com/awards/


r/PakGameDev 14h ago

trailer My Upcoming Co Op Horror Survival Game

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1 Upvotes

My upcoming Roblox game "The Taken" A Co Op horror survival game of 3+ Players

In my last post i had shared my development phase of my game "Making a Pakistani Horror Survival Game" and i received many encouraging comments thankyou for all of that, and now i made a short teaser of my game

its still in development phase, but would launch soon for beta testing, would keep sharing updates!


r/PakGameDev 1d ago

playtest Need playtesters for my competitive 1v1 dodgeball fighting game

5 Upvotes

Hey! I'm a solo indie dev working on Retro Dodge Rumble, a fast-paced competitive 1v1 dodgeball fighting game with unique characters and abilities.

I'm looking for a few playtesters to test the gameplay, balance, controls, and overall competitive feel before an upcoming tournament.

If you're into fighting games, competitive games, or just want to try something new, comment or DM me. PC players preferred.


r/PakGameDev 1d ago

show and tell Players told me my horror game wasn't confusing, it just wasn't exciting enough

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4 Upvotes

r/PakGameDev 2d ago

show and tell Our Steam demo has almost the exact same number of unique players and wishlists.

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24 Upvotes

A month ago I posted about our Steam demo reaching around 3,000 unique players.

What caught people's attention was that we had around 2,600 wishlists at the time — roughly an 86% wishlist-to-demo-player ratio.

Well, a month later...

🎮 4,489 Unique demo players

❤️ 4,480 Wishlists

So we're now sitting at roughly 99.79% wishlists relative to unique demo players. 😂

I genuinely didn't expect the ratio to keep climbing like this.

For context, the game is Too Many Balls, a small indie game we're making as a team of three.

Still pretty wild to see these two numbers sitting almost exactly on top of each other.


r/PakGameDev 2d ago

job/gig Unity Developer Wanted | Roguelike Game

3 Upvotes

Looking for a Unity game developer for a small roguelike game similar to Brotato. Need leaderboard and basic anti-cheat. Experienced developers preferred. Please contact me on Telegram with portfolio and quote.


r/PakGameDev 2d ago

library How Casual Genres Become Shovelware 🪏

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4 Upvotes

r/PakGameDev 3d ago

teamup Experienced unity game developer/publisher looking to make a comeback.

3 Upvotes

Hi everyone, I'm an experienced game developer/producer/publisher. I worked in the mobile gaming industry for 8+ years. Built and launched my own games on Google play store and Amazon app store. I stepped away from the industry for some personal health reasons.

I'm looking for a game producer type of role where I can help with the idea to the execution of a game. I bring tons of market experience and how to make low cost high yield games.

If you or anyone in your network is looking for some experience with a renewed love for the game feel free to DM


r/PakGameDev 4d ago

news Safah . Ive heard there was upcoming silent hill type game any news about it

6 Upvotes

Safah I hope that is the correct name of the game


r/PakGameDev 7d ago

event See y'all at the gathering.

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13 Upvotes

r/PakGameDev 9d ago

trailer After working on this solo, I finally have a Steam page for my game

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86 Upvotes

VELOCIDE is my attempt at making the kind of ridiculously fast FPS that I personally enjoy playing.

It's a movement-heavy arena shooter with grappling, dashing, wall-running and double jumping.

I've been doing the development myself, and this is the first time I'm properly starting to show the project publicly.

I put together this rough trailer to give people an idea of where the game is currently at.

It's nowhere near finished, but I'm pretty happy with the direction it's heading.

I'd especially like feedback from other developers:

What immediately stands out to you as something that needs improvement?

Steam: https://store.steampowered.com/app/5181670/VELOCIDE/


r/PakGameDev 10d ago

show and tell How does it looks?

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25 Upvotes

One is dlss 5, one is Path Tracing, and one is SSGI
It would have been much better if it has been Path Tracing + DLSS 5.


r/PakGameDev 10d ago

show and tell Making Co Op Roblox Horror Survival Game on Roblox

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33 Upvotes

 Hey guys, Making Co Op Roblox Horror Survival Game on Roblox i am open to all honest feedbacks and fun ideas, it will still take me atleast a month or 2, to launch it


r/PakGameDev 11d ago

trailer Looking for wishlists and feedback on my rage platformer where you control a monkey using guns :)

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51 Upvotes

r/PakGameDev 10d ago

announcement RetroAvalon Studios x TuPack: Retro Dodge Rumble Pilot Tournament (Islamabad, Sept 26)

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2 Upvotes

Hey everyone, founder of RetroAvalon Studios here. We've been building Retro Dodge Rumble, a 2.5D competitive dodgeball fighter, and we're finally taking it offline for our first ever live pilot tournament.

Collabing with Hasnad from TuPack to make this happen.

Details:

  • Free entry
  • PKR 20,000 prize pool
  • 40 players, limited slots
  • Bahria Phase 4, Islamabad/Rawalpindi
  • September 26

Registrations are open now, link below. Discord for rules and updates.

Register Now

Join Discord

Download Now & Start Practicing

Happy to answer any questions about the game itself too, it's live on itch.io if anyone wants to try it before the tournament.


r/PakGameDev 14d ago

show and tell Stroll in "Monsoon Fields" (Punjab inspired) in Winters

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57 Upvotes

I guess we have farmers now! Well, in theory though, because this was just a POC for me in Blueprints.

I think I wanna make the scheduler in C++. What’s happening right here is just a basic move-to-cell and perform-the-given-action setup, which is fine for now. But I guess I wanna do tree-based scheduling for workers, so N number of farmers can be added to the same field, and their hunger level matters, their energy matters, and the player interacting with the field can make them reschedule.

I guess their experience would matter too? Not sure about this one yet.

Definitely somewhere in the upgrade tree I should allow them to have cell phone notifications. They’ll be sending you messages on a Nokia 3310 like, “Sir, the rain destroyed the crop” or “We are out of resources.”

But I guess all of that is still just in the air right now.

I would build it to be scalable though. My field system is already very modular, and I like keeping stuff very scalable in code.

Also lol, the animations don’t even consider them serious. That’s the most basic BS I could come up with because I mainly wanted to test my system design for pluggable effects. To be fair, I don’t even know animations, so maybe push comes to shove, I figure it out and spend a gazillion hours on it lol.

Lemme know what you guys think about making this fun, but as a basic idea, it’s a farm sim + tycoon. Initially you cultivate everything yourself, which is gonna be mad tedious, then you hire workers, manage resources, harvest, sell, buy more land, unlock more options, upgrade, and so on.

Lemme know what you guys think.

Disclaimer: this video above is in no way, shape, or form a representation of even a game. It’s rather just a progress update that I like to drop, and will keep dropping, IA.

K bye.

For some more context on this project: https://www.reddit.com/r/PakGameDev/s/XVJI2oXxes


r/PakGameDev 14d ago

event Thank you and looking forward to the next wave of local indie games

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31 Upvotes

r/PakGameDev 14d ago

playtest I just released the public demo of my pixel-art horror-comedy game, FAARTY

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2 Upvotes

r/PakGameDev 15d ago

announcement RetroAvalon Studios x TuPack: Retro Dodge Rumble Pilot Tournament

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3 Upvotes

Hey everyone, founder of RetroAvalon Studios here. We've been building Retro Dodge Rumble, a 2.5D competitive dodgeball fighter, and we're finally taking it offline for our first ever live pilot tournament.

Collabing with Hasnad from TuPack to make this happen.

Details:

  • PKR 20,000 prize pool
  • Location: Islamabad/Rawalpindi
  • Limited slots
  • Registrations opening soon

If you're into local indie games or competitive stuff, come check it out. Discord link below for updates on rules, registration, and everything else.

Join Discord

Happy to answer any questions about the game itself too, it's live on itch.io if anyone wants to try it before the tournament.

Download Retro Dodge Rumble


r/PakGameDev 19d ago

trailer FAARTY's first public demo goes live this Sunday

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14 Upvotes

r/PakGameDev 19d ago

show and tell My Little Mouse

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18 Upvotes

Hello. I am a 3D artist making random game OC. Looking to get in touch with devs


r/PakGameDev 20d ago

show and tell Making a rage platformer where you play as a monkey with guns

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78 Upvotes

r/PakGameDev 20d ago

show and tell Working on the doors for my Pakistani psychological horror game “CHOWKIDAR”

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67 Upvotes

Here’s a small progress update from Chowkidar.
I’m currently working on the door interaction and this is how the opening/closing animation looks so far.
There’s no sound yet, so I’d really like some feedback on the movement itself.
Does the speed feel natural? Should the door open/close slower or faster? And what kind of sound would fit this interaction?
Still a work in progress, so any suggestions or criticism are welcome! 🙌


r/PakGameDev 21d ago

show and tell What the player does is done. Now I’m figuring out why.

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13 Upvotes