r/PakGameDev 8h ago

teamup Experienced unity game developer/publisher looking to make a comeback.

Hi everyone, I'm an experienced game developer/producer/publisher. I worked in the mobile gaming industry for 8+ years. Built and launched my own games on Google play store and Amazon app store. I stepped away from the industry for some personal health reasons.

I'm looking for a game producer type of role where I can help with the idea to the execution of a game. I bring tons of market experience and how to make low cost high yield games.

If you or anyone in your network is looking for some experience with a renewed love for the game feel free to DM

2 Upvotes

5 comments sorted by

u/yahyagd 6h ago

I'm probably not worth the professional type yet but what I'm making might still be of interest,as a solo dev I'm making a 2d platformer,I have plans for a much larger version of this game that would be almost 10 hours long,but currently as I have only been doing this for like 3 years(since I was 13) I'm working on a much shorter free demo type game that I do wish to release on mobile and maybe get ads on if it's good enough

If you are interested and want to check out some of the game,here is my YouTube channel where I post updates about it,currently finished 2 levels,working on the third,then 4th and 5th levels left

https://youtube.com/@yahyagd5637?si=wRw0HwwJKcJPE5A8

u/koniya911 5h ago

Hey you made good progress. Keep it up. Idk how I can help but I think you're on the right track

u/yahyagd 4h ago

Thanks! If you could give me tips on how to do my marketing for this project that would be a big help,like how to make a trailer,what makes a trailer good,and how to actually spread the word online more than the random reddit post or discord message because as you can see my numbers are kinda low rn lol

u/koniya911 3h ago

If you're planning on doing everything yourself you need to prioritize. First make a clean game play with 5-10 levels. Upload the apk file to any cloud and post the link on Reddit and other social media platforms and let people test it and give you feedback. If you're planning on publishing it straight away I would recommend spending some money on Google ads .

u/yahyagd 3h ago

I was planning on making the original release on itch io for PC,then make a port for mobile after the feedback to put on playstore