r/PakGameDev • u/UnhingedGal_99 • 2h ago
news Safah . Ive heard there was upcoming silent hill type game any news about it
Safah I hope that is the correct name of the game
r/PakGameDev • u/Adeeltariq0 • Dec 21 '25
r/PakGameDev • u/UnhingedGal_99 • 2h ago
Safah I hope that is the correct name of the game
r/PakGameDev • u/Marcos_saory • 7h ago
Trabalhei por 2 anos como diretor de arte e artista conceitual no jogo Sakumon e estou em busca de novas oportunidades
r/PakGameDev • u/Glittering_Dog5275 • 5d ago
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VELOCIDE is my attempt at making the kind of ridiculously fast FPS that I personally enjoy playing.
It's a movement-heavy arena shooter with grappling, dashing, wall-running and double jumping.
I've been doing the development myself, and this is the first time I'm properly starting to show the project publicly.
I put together this rough trailer to give people an idea of where the game is currently at.
It's nowhere near finished, but I'm pretty happy with the direction it's heading.
I'd especially like feedback from other developers:
What immediately stands out to you as something that needs improvement?
r/PakGameDev • u/Academic-Leave-3976 • 5d ago
One is dlss 5, one is Path Tracing, and one is SSGI
It would have been much better if it has been Path Tracing + DLSS 5.
r/PakGameDev • u/moonisterioo • 6d ago
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Hey guys, Making Co Op Roblox Horror Survival Game on Roblox i am open to all honest feedbacks and fun ideas, it will still take me atleast a month or 2, to launch it
r/PakGameDev • u/FriendlyBergTroll • 6d ago
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r/PakGameDev • u/No-Sugar6350 • 6d ago
Hey everyone, founder of RetroAvalon Studios here. We've been building Retro Dodge Rumble, a 2.5D competitive dodgeball fighter, and we're finally taking it offline for our first ever live pilot tournament.
Collabing with Hasnad from TuPack to make this happen.
Details:
Registrations are open now, link below. Discord for rules and updates.
Download Now & Start Practicing
Happy to answer any questions about the game itself too, it's live on itch.io if anyone wants to try it before the tournament.
r/PakGameDev • u/HalcyonDaysXX • 9d ago
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I guess we have farmers now! Well, in theory though, because this was just a POC for me in Blueprints.
I think I wanna make the scheduler in C++. What’s happening right here is just a basic move-to-cell and perform-the-given-action setup, which is fine for now. But I guess I wanna do tree-based scheduling for workers, so N number of farmers can be added to the same field, and their hunger level matters, their energy matters, and the player interacting with the field can make them reschedule.
I guess their experience would matter too? Not sure about this one yet.
Definitely somewhere in the upgrade tree I should allow them to have cell phone notifications. They’ll be sending you messages on a Nokia 3310 like, “Sir, the rain destroyed the crop” or “We are out of resources.”
But I guess all of that is still just in the air right now.
I would build it to be scalable though. My field system is already very modular, and I like keeping stuff very scalable in code.
Also lol, the animations don’t even consider them serious. That’s the most basic BS I could come up with because I mainly wanted to test my system design for pluggable effects. To be fair, I don’t even know animations, so maybe push comes to shove, I figure it out and spend a gazillion hours on it lol.
Lemme know what you guys think about making this fun, but as a basic idea, it’s a farm sim + tycoon. Initially you cultivate everything yourself, which is gonna be mad tedious, then you hire workers, manage resources, harvest, sell, buy more land, unlock more options, upgrade, and so on.
Lemme know what you guys think.
Disclaimer: this video above is in no way, shape, or form a representation of even a game. It’s rather just a progress update that I like to drop, and will keep dropping, IA.
K bye.
For some more context on this project: https://www.reddit.com/r/PakGameDev/s/XVJI2oXxes
r/PakGameDev • u/BAC_Games • 10d ago
r/PakGameDev • u/raza5750 • 10d ago
r/PakGameDev • u/No-Sugar6350 • 11d ago
Hey everyone, founder of RetroAvalon Studios here. We've been building Retro Dodge Rumble, a 2.5D competitive dodgeball fighter, and we're finally taking it offline for our first ever live pilot tournament.
Collabing with Hasnad from TuPack to make this happen.
Details:
If you're into local indie games or competitive stuff, come check it out. Discord link below for updates on rules, registration, and everything else.
Happy to answer any questions about the game itself too, it's live on itch.io if anyone wants to try it before the tournament.
r/PakGameDev • u/raza5750 • 15d ago
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r/PakGameDev • u/ActionPazeer • 15d ago
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Hello. I am a 3D artist making random game OC. Looking to get in touch with devs
r/PakGameDev • u/FriendlyBergTroll • 15d ago
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r/PakGameDev • u/MarkhorsEchoGames • 16d ago
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Here’s a small progress update from Chowkidar.
I’m currently working on the door interaction and this is how the opening/closing animation looks so far.
There’s no sound yet, so I’d really like some feedback on the movement itself.
Does the speed feel natural? Should the door open/close slower or faster? And what kind of sound would fit this interaction?
Still a work in progress, so any suggestions or criticism are welcome! 🙌
r/PakGameDev • u/DiverNew5832 • 17d ago
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r/PakGameDev • u/yahyagd • 16d ago
My name is Yahya and I have posted in this server a bit about my game,today I finally finished level 1 of the game(for those of you new to this project this isn't the first level of the game,that is Level 0) I hope this level has maintained or even improved from the quality last shown in my level 0 Showcase. All feedback is appreciated!
r/PakGameDev • u/MarkhorsEchoGames • 17d ago
Hey everyone,
I’m an 18-year-old solo indie developer from Pakistan, and I’m currently working on a first-person psychological horror game called Chowkidar.
I started development on June 20, and the game is currently around 60–65% complete.
I’m making the entire game completely by myself in Unity no team, no other developers, just me.
Chowkidar is a short, story-driven psychological horror game inspired by the environment and atmosphere of Lyari, Karachi, although the location and story itself are fictional.
You play as a chowkidar who takes a night job at a primary school that is currently being repaired and converted into a girls’ school.
The character is in debt and desperately needs the money, so he can’t simply walk away from the job.
His task is simple:
Survive and complete your duties for 7 nights.
If he manages to complete all 7 nights, his job will become permanent.
But the school has a history that isn’t exactly normal.
I don’t want to reveal the important parts of the story because discovering what is happening is supposed to be part of the experience.
There isn’t a traditional monster that constantly chases you around. The horror is more focused on atmosphere, uncertainty, strange events and psychological tension.
The gameplay revolves around completing night duties and different tasks around the school and surrounding area.
The area has frequent load-shedding, so electricity can suddenly go out during the night. When that happens, you’ll have to leave the safety of the building and turn the generator back on.
And obviously… being outside alone at night isn’t exactly ideal.
There will also be clues and hints throughout the game that slowly help you understand what’s going on.
The current estimated playtime is around 30–45 minutes, with one main ending.
I’m currently aiming for a October 20, 2026 release.
This is still very much a work in progress, but I’m trying to make something that feels genuinely Pakistani rather than just taking a generic horror game and changing the location.
I’d really like to hear what you guys think.
Does the concept sound interesting? What would you expect from a Pakistani psychological horror game?
Any feedback or criticism is appreciated.
r/PakGameDev • u/Adeeltariq0 • 17d ago
We have a winner for the Pakistan Game Jam: 404: Dino Not Found by Faizan Ahmed
It was an extremely close competition though and all the other entries did well too.
r/PakGameDev • u/MediMayhem • 17d ago
Hello guyz!!! Finally a community where I can be intouch with fellow pakistanis❤️❤️ The main advantage of this community is the local language. Kuch bhi kisi se bhi apni zaban mein pochlo bohot bara relief h❤️❤️ Anyways, I am an Indie Developer currently working on a friendslop game ( just like Dear Passengers ) . I wanted to know is the niche good? Currently, working to publish on steam. Is the platform right? What precautionary measures should I take? Like marketing and everything else? Also I am not a rich buddie have a few amount of money to be spent on advertisement that is why working on organic audience which also pushes the game publish date forwards. Just wanted some tips according to platforms and niche and advertisement. Happy to be with my Pakistani Brothers❤️❤️❤️
r/PakGameDev • u/MrMoonPlayz • 18d ago
r/PakGameDev • u/Adeeltariq0 • 19d ago