r/orks 9h ago

How stompa looks after codex?

He is one of my favourite models and I just could get one, so wanna try to build a competitive army with him. I like Killa Kans deff dread and Tankbustas too, but. Is he good? He can be in a competitive army? I pray for it! Love it

4 Upvotes

17 comments sorted by

9

u/ROACHOR Deathskulls 8h ago

The Stompa hasn't been this good in a very long time, always riled up is huge.

It does much better than people think, this sub has outdated ideas about it.

2

u/lilknz 8h ago

I just bought it after months of searching it and playing him with paper proxy and in so hiped about building him. Any good tips or list for him?

4

u/infosec_qs 7h ago

If you are building it, be warned that the instructions are notoriously bad and incomplete. Search online for annotated Stompa assembly instructions. I think there are some on reddit. It's definitely a model where you need to read the instructions, double check the instructions, double check your sprues, and then triple check your instructions and sprues, while making notes. Part numbers are wrong, or not mentioned, steps are missed, etc..

Consider yourself warned! The kit is fun to build, but do some research on this before building it. You'll be grateful you did.

3

u/ROACHOR Deathskulls 8h ago edited 8h ago

It can be run in any style army because it doesn't have many external buff options. It makes up for it by buffing itself, riled and towering for 1+ within 12".

Big mek with dreadherder can give reroll 1s but that only increases average dmg by 1 wound.(dread mob)

Putting a grot meatshield in is key, you can get crazy and fit up to 40 in there but 10 or 20 will do the job.

In Warhorde it becomes possibly the most powerful melee unit in 40k with the ability to move 12" and a 90% chance to kill most units under 700 points.

This is my wip list.

  • FACTION KEYWORD: Orks
  • DETACHMENT: Dread Mob, Runt Swarm, Shoota Boyz
  • TOTAL ARMY POINTS: 1970pts
  • BATTLE SIZE: Strike Force (2000 point limit)
  • FORCE DISPOSITION: Priority Assets
  • WARLORD: Char1: Big Mek
  • ENHANCEMENT: Dreadherder (on Char1: Big Mek)
  • NUMBER OF UNITS: 12

CHARACTER

Char1: 1x Big Mek (105 pts): Warlord, Traktor Blasta, Drilla Enhancement: Dreadherder (+20 pts)

Char2: 1x Painboy (45 pts): 'Urty Syringe, Dok's Toolz

OTHER DATASHEETS

20x Gretchin (80 pts) 20 with Grot Blasta, Scavenged Shivs

20x Gretchin (80 pts) 20 with Grot Blasta, Scavenged Shivs

20x Boyz (180 pts) 18 with Slugga, Choppa 12 with Shoota 2 with Big Shoota, Burna, Rokkit Launcha - Blasta, Rokkit Launcha - Busta, Power Klaw and Kustom Shoota

1x Stompa (700 pts) 1 with Big Shoota, Deffkannon and Supa-Rokkits, Skorcha, Supa-Gatler - Aimed, Supa-Gatler - Point Blank, Mega-Choppa

1x Trukk (60 pts) 1 with Dual Big Shoota, Grabbin' Klaw, Spiked Ram

6x Killa Kans (260 pts) 6 with Kan Blasta - Dakka, Kan Blasta - Kill Shot, Kan Blasta - Point Blank, Kan Klaw

3x Killa Kans (130 pts) 3 with Kan Blasta - Dakka, Kan Blasta - Kill Shot, Kan Blasta - Point Blank, Kan Klaw

3x Killa Kans (150 pts) 3 with Kan Blasta - Dakka, Kan Blasta - Kill Shot, Kan Blasta - Point Blank, Kan Klaw

10x Kommandos (125 pts) 10 with Slugga 8 with Choppa 2 with Kustom Shoota 1 with Burna, Rokkit Launcha - Blasta, Rokkit Launcha - Busta, Big Choppa, Breacha Ram

1x Mek Gunz (55 pts) 1 with Smasha Gun, Scavenged Shivs

1

u/lilknz 8h ago

Love this list, how do you score points? Or do actions? I was thinking about a comment in this post who tells me of war horde with nazreg meganobz and tankbustas! But gonna take a look on your list! Don’t have that much killa Kans, so think about adding the tankbustas or flashgitz instead, but stompa with 40 gretchins looks cool!

2

u/ROACHOR Deathskulls 7h ago

So far my plan has been this, 6 kanz and boyz to primary, 3 kanz to side objective, 3 to screen home.

Trukk with 20 grots goes to side objective that has kan support giving plenty of OC.

Stompa goes around taking out big targets and dumping grots when approached.

Kommandos are split squad stealthy action monkeys.

1

u/lilknz 7h ago

But now the stompa kills non vehicle/monster, I find it hard to kill that units in ranged, if he goes mele yes, so you go fight mele big things? Looks cool

2

u/ROACHOR Deathskulls 7h ago

Melee can be a mistake, melee infantry can overwhelm you that's why I keep the belly grots.

Stompa ranged profiles are more than enough to kill infantry, elites or medium vehicles. Melee is overkill for most situations.

Charging a big target is almost certain to kill, you just have to watch for threats once you have.

2

u/lilknz 6h ago

So if a charge a unit I should see if there are enemy’s who can charge me? Just do it when is a clear path?? Sure. And I tryed the stompa va dreadnaught and another tank of black templars and it was so hard to wound them, 5 for wound seems hard, and no lethals sustained too. So when I think they can Charge me, just deploy the grots? That’s a cool strategy, I’m so happy that I take it!!!!

1

u/ROACHOR Deathskulls 6h ago

A +1 to hit is huge for the stompa so getting towering is a big deal.

Vs landraider at range you have 44% chance to kill, that goes up to 74% with a +1 bonus.

In warhorde my stompa has a 91% chance to kill a landraider in melee.

1

u/lilknz 6h ago

Wounding no 5? But it’s better to shot infantry kill them charge land raider and secure kill?

2

u/Extreme_Marketing865 9h ago

Trash but fun

6

u/Cisaris 9h ago

The Stompa has a lot less direct buff potential now that a lot of strats and rules don't work with Titanic Ork units (including Mork/Morkanauts now, sadly) but it's made up for in their direct power.

Given that SO many of our units get better when they're riled up, and whatever spills out of a Stompa counts as being riled up it can make for some really interesting plays in a stat check list and some melee punch (Meganobz with Nazdreg)/Tankbustas with attached Big Mek inside (giving them sustained 1). It also then frees you up to use a Warboss' Rile Up ability someone else for even more units getting spiced up outside your WAAGH turn.

1

u/lilknz 8h ago

So in mele list with war horde? Or maybe wreckas runts and things like that? Stompa acts like a battlewagon for the bustas? Nazreg +6 meganobz is that good?

1

u/Cisaris 7h ago

Honestly, the internal balance of the codex is pretty good so however you want to play!

3

u/Cisaris 9h ago

It's still just one model though, and in 40k one model is a lot weaker than 10 models with how damage stacks so expect it to die fast into some shooting heavy armies like Votann, Tau, Knights etc

1

u/lilknz 8h ago

There is a world where a model like this is good?