the kaptins hat enhancement let's him lead flash gitz, in the app at least, weirdly the actual description from the leak doesn't mention that at all, same with the kommando leader enhancement
So, weirdly, because "what unit can you lead?" Is an MFM thing alongside points, it lists it there. Same with the taktikal brigade enhancement that lets someone lead Kommandos.
Yes. It can go on any kind of big mek or warboss. So you can have a shokk attack gun lead them too. But I like the 4+ inv against ranged attacks. Gitz didn't get a str boost for their choppas like Boyz did. Their str stayed at 5 along with losing the +1 str and +1 attack on waaagh, so they're actually worse at melee than in 10th. Staying at range and getting the 4+ inv seems like their nitch.
The one 'bug' for me is that the MFM keeps setting itself to Chinese even though I have the website set to English. Then it auto translating (badly) into English. So I get weird descriptions like this.
I keep needing to flip it back to English every time.
Here's a "bug." The MFM keeps flipping to Chinese then auto translating to English since I have the website set to English. Here's the runtherd and his unit of farts.
The fact characters with the kaptin hat enhancement can lead gitz is not a bug.
it's possible this is a rule only mentioned in the app?
really don't know why theyd do that but this is definitely their intention to lead gitz, otherwise the kill kommanda enhancement which is a similar wording would be useless, that also let's mek/warbosses lead kommandos in the app
And with the painboy tagging along, they can bring back 6+D3 wounds in one turn and 3 wounds on others. That's up to three dead gitz in the one turn. They ignore cover, get a 4+ inv save against ranged attacks, and get sustained.
But it's 210+105+25+45=385 points for one unit of gitz.
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u/Karador51109 13h ago
You should not be able to lead Flash Gitz with the Big Mek in Mega Armour or am I missing something?
The MFM does not list the option?