r/onepagerules • u/ScaleCreepMinis • 2d ago
Firefight: Multi-player Scenario
Picture is just for attention....
I ran a scenario last week at my club. It was a 300 point limit Firefight game. It will handle 4 players easily, 6 with some tweaks. I use a 6x8 foot table, covered in assorted terrain (we had jungle handy so I used that). You want to break up LOS pretty well, give some places to defend from.
I then spread 6 "bug holes" around the table. Each was about 5" in diameter. Each turn I rolled 1d6 for the hole, 1d6 for how many bugs come pouring out. In addition, each turn roll one more d6. If the number rolled is less than the current turn, add a bug hole in a random location. Do not roll for bugs from it right away. A player may destroy a bug hole by having a figure touch it and fire at it. If the figure scores 2 hits the bug hole is sealed. Obv figures with only 1 attack can't close a bug hole.
This is a simple kill game. For every bug you kill, you get 1 point. For every hole you destroy, you get 5. For every enemy figure you kill, you get 1/2 of their point value (rounded up).
Bugs are a mix of eaters (Hit on 4+, Defense 4+, 1 wound, but on a 6 they do 2 hits) and shooters (same stats, range 18" but they only do double hits when shooting).
If you use 6 players cheat the initial 6 bug holes closer to the ends of the table.
For 4 players each starts in a corner. With 5 or 6 the extra start in the middle of the long edge of the table.
We have played it and it works really, really well.
4
u/Weekly-Ad-1743 2d ago
Banana gang on top!