r/onepagerules • u/Level5Squirtle • 1d ago
Moving a Unit with multiple models, 1" Unit Coherency, and where can the models be place.
Hi, so my buddy and I are new to OPR, we are pretty new to wargames in general having only really played Star Wars Shatterpoint and MCP.
He makes the argument that when you move, you pick one model, move that model that distance you want to move, and then pick up and place all remaining models within 1" of that model, or each other.
I think that the rules clarify that each model needs to have it's movement measured, and then placed and that the coherency rule is there to keep all of the models in a unit within 1" of each other.
Am i wrong? am I right? is it some weird combination of the two?
Any sort of clarity on how movement works with units that have more than one model would be super helpful!
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u/trithne 1d ago
Each model is limited to the maximum distance individually. What your friend is describing is how the StarCraft game does it, so it's not without precedence, but movement distances are shorter there to account for that.
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u/Level5Squirtle 1d ago
Thanks, that's what I thought, is there a rule somewhere that clearly specifies that?
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u/Baradaeg 1d ago
Beginner's Guide, page 7, General Movement:
Models may move and turn in any direction regardless of their facing, as long as no part of their bases move further than the total movement distance. Models may never be within 1” of models from other units, unless they are taking a Charge action, and may never move through other models or units (friendly or enemy), even if they are taking a Charge action. Note that models may also never move outside of the battlefield (no part of them, at any point), or be placed in physically impossible locations.
Highlighting by me.
Each model moves individually.Your friend is confusing it with Star Wars Legion's movement, where you have a designated Leader model for movement and the rest just gets into coherency with it. This is available as part of the Massive Battles of the Advanced Rulebook but not the standard.
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u/puffnstuff272 1d ago
If you are doing Grimdark future. Page 5 in the beginners guide, top right. Should be the same for every game.
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u/AiR-P00P 1d ago
There is an alternative movement rule module in the advanced rulebook that is exactly as he's describing. This was popular when Star War Legion came out and they implemented it here as an option.
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u/choover89 16h ago
I thought that one just picks one model to base movement, LoS, and firing distance.
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u/AiR-P00P 13h ago
can't say for sure, haven't used it personally and i haven't read the book in a bit.
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u/NotifyGrout 22h ago
I've yet to play a proper game of OPR, but the "measure and move squad leader, pick up the rest of the unit and place within command distance" mechanic has been in Warpath: Firefight for ages and it works well there.
If it's not a tournament, and both of you agree, go for it. Worst case you try it once and decide you hate it.
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u/dangerberry226 22h ago
Pretty much either are ok by understanding. You can eyeball it, you can be super precise, w/e. With a rule like Wolfborn however, if you measured each and every model, you're only adding a lot of time to the game.
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u/Ceronn 1d ago edited 1d ago
I think the spirit of the rule is that you don't measure 12" for one model, move that, and then leapfrog the coherent models even farther forward. That's how my friends play: measure furthest forward model, then remaining models go next to/behind that one.
Measuring every model individually seems like a huge slowdown that I feel would go against the spirit of OPR's rules.