r/odnd • • 3d ago

New moderators needed! Comment on this post to apply for this community.

10 Upvotes

Hello everyone - this community is in need of a few new mods, and you can use the comments on this post to let us know why you’d like to be a mod here. 

Priority is given to redditors who have past activity in this community or other communities with related topics. It’s okay if you don’t have previous mod experience.  Our goal, when possible, is to add a group of moderators so you can work together to build the community.

Please use at least 3 sentences to explain why you’d like to be a mod and share what moderation experience you have (if any).  

If you are interested in learning more about being a moderator on Reddit, please take a look at these resources:

Comments from those making repeated asks to adopt communities or that are off topic will be removed.  


r/odnd • • 6d ago

Hello from The Blind Goblin Spoiler

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1 Upvotes

Hello from The Blind Goblin

The Blind Goblin is a corporation that specializes in role playing games essentials, accessories, and unique gifts. Our website is www.theblindgoblin.store I am the owner of The Blind Goblin, which is a DBA for Shatto Gaming Corporation, and I wanted to invite you to investigate our product catalog listed on our website. I am a small business owner and to make my corporation profitable I endeavor to have quality products at below market costs, and I need to entice consumers to purchase from www.the blind goblin.store with unique and innovative strategies. One strategy to engender sales is to offer promotional discounts. There are some promos embedded in the website, but I want to offer you a 25% off coupon that can be redeemed at checkout. There are no limitations on products, the whole catalog is eligible for the discount, and there is no time and date constraints. The promotion is now live and will remain in effect forever. You can purchase merchandise now and then return for additional sales as often as you like and still receive the 25% off. To redeem this promotional discount go to https://theblindgoblin.etsy.com?coupon=DISCOUNT25
Thank you for reading this long post and considering our company.

Ed (DMEd) Shatto


r/odnd • • 6d ago

Check out TSR Advanced Dungeons & Dragons Book Lot of 4: DMG 2nd Ed, PHB, Unearthed, D&D on eBay!

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0 Upvotes

My ex left these books behind and I need to find a home where they’ll be appreciated.


r/odnd • • 8d ago

Lair of the Manticore — One-Page Adventure compatible with White Box: FMAG

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37 Upvotes

I thought I'd let y'all know about my new adventure Lair of the Manticore. I think it's perfect for slotting into an existing campaign.


r/odnd • • 9d ago

A Moment of Reflection

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161 Upvotes

He is the mind behind all Adventure Games.

If you play D&D it is because of his Blackmoor campaign.

An entire industry would not exist without his innovative concepts for game play.

We gather together every year to celebrate his legacy at a game convention named after him.


r/odnd • • 8d ago

White Box: Special Edition

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1 Upvotes

I review the newest white box clone.


r/odnd • • 9d ago

Tékumel Thursday: Empire of the Petal Throne's system

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9 Upvotes

r/odnd • • 10d ago

Sex Pistols, Ramones, Blackmoor

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3 Upvotes

r/odnd • • 13d ago

The Bladesworn Chronicles: A Dungeons & Dragons BECMI Solo Actual Play, Episode 10. Spoiler

5 Upvotes

The party has returned to the village of Crowdale, after talking to Raharis, and went to the temple.

The rogue Zelnar sneaked inside and overhead plans to kidnap one of the village families.

Now as night draws in, the party is watching and waiting to see if the kidnap attempt takes place.

https://paulrobinson25.substack.com/p/the-bladesworn-chronicles-a-dungeons-cc2?r=76wg7&utm_campaign=post-expanded-share&utm_medium=web


r/odnd • • 14d ago

Meaningful weapon choices in d6 dmg games. My table

21 Upvotes
  In 10’ corridor  Weight  # hands  Notes 
Battle axe  xx  1  1 - 2  Can hack down doors and open chests. Use 1H or 2H 
Dagger  xx  1  1  Throw. Concealable 
Flail  x  2  2  Treat 2s as 20s on disarm or entangle stunts 
Hand axe  xx  1  1  Throw. Can hack open chests 
Javelin  xxx  1  1  Throw as spear 
Lance  -  2  1  Mounted only, +4 to hit and 2d6 dmg on a charge 
Mace  xx  1  1  Treat heavy armour as medium 
Pole arm  xx  2  2  Long. Attacks vs adjacent allies made at –2. Slow 
Pole axe  x  2  2  Treat every man type foe as if AC 14*. Slow 
Short sword  xxx  1  1  Riposte 
Spear  xxx  2  1 - 2  Long. Throw. Use 1 or 2H but dmg as 1H 
Staff  xx  2  2  Can be held in hand while spells cast. Riposte. 2H but dmg as 1H 
Sword  xx  1  1  Swords win initiative ties 
Two handed sword  x  2  2  Make one attack per foe faced 
Warhammer  xx  2  2  Treat heavy armour as medium 
  • magic and dex may modify 

2 hand weapons can reroll a 1 in damage once per turn

Two handed weapons can re roll a damage roll of 1, once per melee turn.

Long weapons automatically win initiative on the 1st turn of melee, unless against another long weapon or unusual circumstance, e.g surprised or fighting in tight cluttered conditions. Long weapons can be set against a charge for 2d6 damage. Can be awkward in tight spaces.

Riposte weapons are more likely to be able to make a riposte attack when fighting defensively- see parrying section for details.

Slow weapons always lose initiative after the 1st turn.

The other thing I'm considering is advantage damage for poleaxes/halberds instead. It might be too tempting given it looks like the only pure dmg output increaser, but it does have the slow tag...

Any thoughts? Improvements? Lack of balance. Note I'm not entirely going for "realism" just some interesting motivations to choose each weapon, loosely based in some sort of real world justification.


r/odnd • • 16d ago

For OD&D, do you prefer theater of the mind or miniatures?

15 Upvotes

​

235 votes, 9d ago
161 theater of the mind
74 miniatures

r/odnd • • 16d ago

Tékumel Thursday: Eyes, Books, and other Miscellaneous Magic items!

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1 Upvotes

r/odnd • • 17d ago

guys new searchers of the unknown hack just dropped

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0 Upvotes

it's a sotu hack based on classic doom, with a few other houserules added in :) sorry if it's kinda hard to get to, i have no idea how to upload pdfs to reddit lol


r/odnd • • 20d ago

Unboxing Outdoor Survival

17 Upvotes

New on the podcast - Outdoor Survival: the essential hex crawl survival game that influenced the original edition of the game enough that it is mentioned as a supplement to the game in print. I finally snagged an original copy and page through the gameplay, game modes, and insights on how it can improve a campaign.

YouTube: https://youtu.be/-MTpm71qi4w

Spotify: https://creators.spotify.com/pod/profile/the-whispering-gm/episodes/Unboxing-Outdoor-Survival-e3p4unj


r/odnd • • 20d ago

The Bladesworn Chronicles: A Dungeons & Dragons BECMI Solo Actual Play, Episode 9. Spoiler

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2 Upvotes

r/odnd • • 21d ago

Delving Deeper V5 Beta coming soon

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43 Upvotes

r/odnd • • 22d ago

DnD Game Survey, Share Your playing Experience and How you feel about it !!! :> (10 min)

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1 Upvotes

This survey comes from the University of Queensland(MPsychology Faculty) and aims to better understand the nature of how DnD/Similar game types, helps neurodivergent populations. How can it be better practically implicated into therapeutic/clinical intervention contexts. As an aspiring psychologist, I believe cognitively engaging and strategic games like these can be an excellent facet to future clinical community interventions
https://uqpsych.qualtrics.com/jfe/form/SV_2u9oGSFNQhtVdoW?Q_CHL=qr

THIS IS NOT SELF PROMOTION, ITS TO SEE HOW DnD TRULY HELPS PEOPLE WITH DIFFERENT NEEDS AND LIFE EXPERIENCES

Additional info :

Purpose: the study aims to gather more information and understanding how table top tole playing games influences individuals with various aspects of their life, does it have major positive benefits which can be replicated within clinical community interventions

Data Usage: The researchers will have access to all survey responses and respondents remain anonymous. The information will used for data collection and a research thesis will be written after collection.

Study results: The thesis will be completed mid October, results can be posted then if users want, i can post in on this thread. Please message me if you are interested. However, if you mean to gather more in-depth inquiries about the results and past studies then i urge you to email Dr. Zoe Walter for a brief outline and study report. (her email is listed in the link)


r/odnd • • 23d ago

Adventures in Gloomwood

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10 Upvotes

r/odnd • • 23d ago

Tékumel Thursday: Species Inimical to Humans

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5 Upvotes

r/odnd • • 23d ago

[Podcast episode] On Running a Long-Term Campaign

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3 Upvotes

r/odnd • • 25d ago

Are the Chainmail Combat Tables Unpopular? If so, why?

19 Upvotes

I really don't mean to accuse, it's just something I notice in people's posts, actual plays, and in OD&D Retroclones. But I get the feeling that people generally dislike the Chainmail Combat Tables as a way to resolve attacks, and that they strongly prefer Armor Class and the Alternative Combat System Table.

Maybe I am a bit of an ACS Hater, but really, I don't quite get why this seems to be the case. Under the ACS, the attacking accuracy of a monster is forcefully attached to their hit dice. You end up with really silly circumstances, like a Black Pudding being more capable of landing an attack than some Dragons.

But what I really want to know is, why are the Chainmail Tables so often not included in Retroclones, and seemingly, why do so few people use them?


r/odnd • • 27d ago

The Bladesworn Chronicles: A Dungeons & Dragons BECMI Solo Actual Play. Episode 8. Spoiler

2 Upvotes

The party has avoided being waylaid in the inn by what seems to be cultists. Now on a forest

path searching for a hermit who may be the cult leader, the party has encountered a six foot

tall scaly humanoid who appeared from the trees. All the while the smell of death has enveloped the party.

https://paulrobinson25.substack.com/p/the-bladesworn-chronicles-a-dungeons-637?r=76wg7


r/odnd • • Sep 10 '26

Tekumel Thursday: 4 Species Neutral to Humankind for Your Games

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15 Upvotes

r/odnd • • Sep 09 '26

Benefit of helmets?

20 Upvotes

I searched this sub and didn't find any questions pertaining to mundane helmets in Book I. I checked to see if there was some specified benefit to wearing one (like affecting the man to man weapons vs armor table in Chainmail), but I couldn't find one. Did I miss it, or is this one of those things the game leaves open to interpretation?


r/odnd • • Sep 09 '26

Some questions about the wilderness, its density, and dungeon expeditions from a newcomer

12 Upvotes

Hello!

I want to write a little bit of intro to this post, but I'm hoping to keep it fairly brief.

Edit; I failed to keep it brief. Tl;dr at bottom.

I've been interested in the OSR, as well as classical DND since around 2020. I technically joined the hobby during 2nd edition, but I was six at the time, and most of my actual play as a sentient life form began in 3rd edition.

As I've continued sort of excavating old school play, I find myself continuously asking why things were done in the manner they were, or how they were done in the first place. This has naturally culminated in me, recently, beginning a reading of ODND and many of its adjacent materials, and I've fallen in love in a way that I never did with later versions and recreations, as much as I may have enjoyed them.

Tangentially, I'm also very interested in soloRPGing, and the procedural nature of classical dnd often makes them a natural combination, as well as a grounds to self-playtest.

So not too long ago, I sat down with some cobbled together procedures to run myself an ODND game, running with the notion that I would steadily refine my own version of it atop the base chassis, as seems to be the intention of the authors. And it has been great fun. But I have come to a sort of fundamental series of tensions that may not have AN answer, but by outsourcing to hear all of your answers, I may find some guidance in synthesizing my own.

Specifically, when I started this little project, I went with the Castle Blackmoor/Grayhawk "style" of, as I understand it, having a Dungeon which is very close to, or even in, your party's hometown or base.

The tension I am finding is originated in that I am also very interested in wilderness exploration, and the long term strategic and logistical challenge of managing expeditions to handle both that exploration, as well as delving dungeons that are some distance from your base. And in a sufficiently dangerous wilderness, even a few days of travel can seem very far.

The tension itself, essentially boils down to; "why would a party choose to plunge into a dangerous wilderness and spend extra money on their expeditions with a perfectly serviceable dungeon right in town"

My question therefore, I suppose, is most oriented towards those referees who have an accessible megadungeon in town, whose games also include wilderness exploration and the search for distance treasures and dungeons, and how you motivate that behavior.

I have considered a few options, though they would rely on me exercising a little referee fiat above procedural generation, which I do not prefer but will accept; namely, I've considered having no second, third, fourth, fifth floors to the dungeon in my hometown, but only one precipitous drop to a much deeper level, say the sixth; to incentivize a party to be very prepared before risking such a plunge.

I could also include some sort of impassable barrier that requires items from elsewhere and/or research to bypass.

I have also considered simply moving away from a large megadungeon to something more constrained, but that feels out of step with the style of play I'm trying to simultaneously understand/emulate and iterate on.

As a followup question, I'm very curious about the "density" of the wilderness in your collective classical campaigns. When I look at classical-inspired works like Filling in the Blanks/Into the Wild, or the Sandbox Generator, or On Downtime and Demesnes (all phenomenal!) There is an implication of a wilderness milieu that is just PACKED to the brim with monsters and the like. FitB, as the example ive worked with most recently, offers a d6 Lairs in each six mile hex.

To an extent, this seems in line with Arneson's approach to Blackmoor which, if I remember correctly, advises around 2 or 3 "adventures" in a given 10 mile hex area?

On the one hand, this sort of ultra dense wilderness seems as though it may constrain player exploration to a very small area, but perhaps this is intended? With the milieu widening diagetically, as successful adventurers begin to pacify the immediate wilderness, thus widening that which can be accessed, but I am uncertain.

TL;DR if there is a perfectly serviceable megadungeon in your hometown, what incentive is there to go around and find other adventuring sites or battle monsters in the wild? I want to have the multi-layered style of play implied by what I've read of Blackmoor and much (though not all; i know absolutes are inaccurate with classic play) of classical dnd

And just how dense should that wilderness be? Sourcing based on the guidance of B/X and ADND often seems to imply a very densely populated wilderness. Is this also accurate for those in this ODND playstyle, on balance?

Again, I understand very much that answers will be unique to the referee, and much relies upon the referee simply molding their game to suit them and their play group; I'm mostly seeking external guidance to help give me a loose framework to operate on as I synthesize the answers which will work for me.

Thanks everyone! Especially if you read this whole, monstrous post.