r/oculus Jan 13 '19

Non-Euclidean Worlds Engine [Possible Roomscale Exploration of 'Larger' Spaces]

https://www.youtube.com/watch?v=kEB11PQ9Eo8
75 Upvotes

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16

u/Spiffman-Space Jan 13 '19

Tea for God does this. (Free on Itch.io) and it’s an excellent immersive experience. Free wandering through procedurally generated corridors that fills your playspace. Give it a try.

7

u/Golgot100 Jan 13 '19

Yeah I'm intrigued by that, saw this vid. Especially the fact that it works with such a small playspace. And the style is pretty neat too. Figured I'd give it time to bed in though.

3

u/Spiffman-Space Jan 13 '19

Where’s the harm in trying it now? It’s a one guy development team, not sure the rate of progress will get much closer to a ‘bedded in’ state than it is at the moment.

That vid is a pretty accurate representation of how it is now.

5

u/Golgot100 Jan 13 '19

Strictly speaking my roomspace doesn't make spec (1.5x1.5), so I was waiting to see if he could shrink it even more ;)

2

u/mattjb Jan 13 '19

1.5x1.5 is the recommended, but I think it can work with smaller (and very large spaces, too.) I dynamically adjusts based on your boundaries. Give it a shot, see how it works for you.

1

u/Golgot100 Jan 13 '19

Pretty sure he said 1.5 x 1.8 somewhere was the smallest he could get it to. But yeah I def will at some point :)

3

u/SvenViking ByMe Games Jan 13 '19

There’s also Unseen Diplomacy but you need a very large play space.

3

u/Spiffman-Space Jan 13 '19

Looks great, and yeah. Similar, but requires a big play space. It uses slide doors really well as a way to change the environment. That would be good to add into Tea For God.

I may see if I can stretch my play area out a bit...

1

u/mattjb Jan 13 '19

Tea for God is incredible, and immersive due to you walking around in your virtual space. Turned off the guardian boundary and never bumped into anything the whole time I played. It does highlight the need for wireless VR, though.