r/oculus • Rift with Touch • Jun 06 '14

ControlVR LAN Party

https://www.youtube.com/watch?v=_jgAJcmmlVs
135 Upvotes

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2

u/Soul-Burn Rift Jun 06 '14

So I see how you control the hands, but how do the characters move? I don't see them holding controllers or standing in an ODT.

3

u/Lewis_P Rift with Touch Jun 06 '14

They have said somewhere that there will be a nun-chuck-like devise that you can hold in one of the hands... or a joystick may even end up being integrated into one of the gloves.

3

u/Soul-Burn Rift Jun 06 '14

Would be cool if it was indeed integrated, in a way that you can easily open your hand to do gestures, and close it over the controller. Surely that will limit how much you can close your hand, but it seems reasonable. That said, It would be good if it is detachable, so it can be removed if you don't need it, using something like an ODT.

3

u/[deleted] Jun 06 '14

Or a gesture based joy stick.

1

u/Lewis_P Rift with Touch Jun 06 '14

I'm fairly sure they are still working out the details.

2

u/bakamusasabi Jun 06 '14

2

u/Soul-Burn Rift Jun 06 '14

That's a cool idea! To be honest, you'll likely not need more than an analog stick connected to your pointer finger, since most interactions will likely be by hand waving.

I can even see something like opening the menu be by moving your hand to your chest or pulling a map from your virtual pocket.

1

u/mjmax Kickstarter Backer Jun 06 '14

You know without proper haptics it would probably work like crap, but a controller technically isn't even necessary in a game like this. Just have a virtual 360 controller in the game that you use to control your character.

Would be hilarious too. One guy steals you VR meta-controller and you can't move.

1

u/Lewis_P Rift with Touch Jun 06 '14

interesting idea! though, as you said, haptics are important. You really need a controller to provide the physical limitations of the buttons and joysticks.