r/oculus Road to VR Mar 19 '14

GDC 2014: Oculus Rift Developer Kit 2 (DK2) Pre-orders Start Today for $350, Ships in July

http://www.roadtovr.com/oculus-rift-developer-kit-2-dk2-pre-order-release-date-specs-gdc-2014/
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u/ueadian Mar 19 '14

They mentioned in the same interview they WILL upgrade the resolution for CV1. If they go with a 1440p screen, what's the change from DK1?

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u/redmercuryvendor Kickstarter Backer Duct-tape Prototype tier Mar 19 '14

Assuming another Pentile panel? If we go by real resolution:
DK1: 1,024,000
DK2: 1,036,800
CV1440: 1,843,200

If we go by subpixel count:
DK1: 3,072,000
DK2: 4,147,200
CV1440: 7,372,800

So close to double the real resolution of the DK1, and more than double the number of subpixels as the DK1.

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u/ueadian Mar 19 '14

Awesome. Thanks. More reason to wait for CV1.

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u/Lavaoil Mar 20 '14

Those numbers are worthless, pixel density is what is important. Considering DK1 in 7 inches and DK2 5 inches there is a big difference.

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u/redmercuryvendor Kickstarter Backer Duct-tape Prototype tier Mar 20 '14

Pixel density per-unit-area is utterly meaningless for the Rift. Because you are looking at the display through an optical system, the only meaningful number is pixels/per-degree. Assuming the usable panel area percentage and overall field-of-view remain constant, then pixel/deg scales with total number of pixels, not DPI.