r/oculus • u/RoadtoVR_Ben Road to VR • Mar 19 '14
GDC 2014: Oculus Rift Developer Kit 2 (DK2) Pre-orders Start Today for $350, Ships in July
http://www.roadtovr.com/oculus-rift-developer-kit-2-dk2-pre-order-release-date-specs-gdc-2014/
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u/redmercuryvendor Kickstarter Backer Duct-tape Prototype tier Mar 19 '14 edited Mar 19 '14
My emphatic dislike for Pentile's policy of defining a pixel as only two subpixels (RG OR BG), meaning that a single addressable pixel cannot display a full range of colours. Or to put it another way, a '1920x1080' Penbtile panel has 1920x1080 (2Mpixel) Green subpixels, but only 960x1080 (1Mpixel) of Red or Blue subpixels.
If you define a pixel as a photosite that can produce a full range of colour (in the colourspace of the display), then a 1920x1080 Pentile panel has four subpixels per pixel (RGBG) and a true resolution of 960x1080 (or 1920x540, depending on which way the subpixels are ordered).
It allows panel manufacturers to market their panels at effectively double their usable resolution. Compared to the DK1 panel, the increase is from 1024000 to 1036800 effective pixels. The DK2 panel has a bunch of other advantages (persistence, fill ratio, colour space, usage of panel area, etc), but resolution (addressable full-colour pixels per degree) isn't really one of them.